1. This site uses cookies. By continuing to use this site, you are agreeing to our use of cookies. Learn More.

Done Air Pump Too Slow

Discussion in 'Regrowth' started by The_Icy_One, Apr 18, 2015.

Thread Status:
Not open for further replies.
  1. The_Icy_One

    The_Icy_One Procrastinates by doing work

    Messages:
    1,044
    Likes Received:
    210
    Local Time:
    5:22 AM
    Mariculture's Air Pump provides extra air to players underwater within 64 blocks, provided it has power. It does this every 300 ticks by default, which translates to 1.5 seconds normally. It seems to be slowed slightly even in populated chunks on this server, taking long enough to refill that the player's air supply is already depleted, and is even slower when you are not in its chunk, due to the slowdown effect that occurs. Can the I:"Air Pump > Ticks Between Supplying Air"= config line in Mariculture's machines.cfg be reduced, since the tool is rarely used due to its niche.
     
  2. SirWill

    SirWill Founder

    Messages:
    12,287
    Likes Received:
    3,708
    Local Time:
    6:22 AM
    Was the server on 20 TPS when you had the issue?
     
  3. The_Icy_One

    The_Icy_One Procrastinates by doing work

    Messages:
    1,044
    Likes Received:
    210
    Local Time:
    5:22 AM
    I think it may have been a little below that, the lowest I've seen today is 16 tps, however, and that still shouldn't be enough of a reduction to allow the air supply to completely drain.

    Just to note, the full diving suit is already being worn, so air is already used at a reduced rate.
     
  4. SirWill

    SirWill Founder

    Messages:
    12,287
    Likes Received:
    3,708
    Local Time:
    6:22 AM
    Can you test it in singleplayer too? If there is the same issue please try to find out a good tick rate, which is not too low and still works.
     
  5. The_Icy_One

    The_Icy_One Procrastinates by doing work

    Messages:
    1,044
    Likes Received:
    210
    Local Time:
    5:22 AM
    In single player, it takes just under a full bar of air to refill. This is probably a little slow, so setting the tickrate to something in the region of 75-150 should solve the issue without using too many resources.
     
  6. SirWill

    SirWill Founder

    Messages:
    12,287
    Likes Received:
    3,708
    Local Time:
    6:22 AM
    It's on 200 with the next restart, let me know if it works.
     
  7. The_Icy_One

    The_Icy_One Procrastinates by doing work

    Messages:
    1,044
    Likes Received:
    210
    Local Time:
    5:22 AM
    I can't, the air pump is kicking me from the server.
     
Thread Status:
Not open for further replies.

Share This Page