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Done Assistance needed

Discussion in 'Galactic Science' started by Cormenthor2, Jan 9, 2016.

  1. Cormenthor2

    Cormenthor2 Well-Known Member

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    Local Time:
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    No Idea what's going on. Everything was fine until I crashed out due to an in house issue that was taken care of. After that time every attempt to log in gets me to it loading into my base then it crashes out to the launcher
    before it fully loads in.

    link to launcher log


    crash-report file attached.

    Anyideas on how to straighten this mess out would be great, thanks in advance guys.
     

    Attached Files:

  2. tyler489

    tyler489 Well-Known Member

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    1. -------------------------------------------------------------------------------------
    2. -- Head --
    3. Stacktrace:
    4. at java.util.PriorityQueue.<init>(Unknown Source)
    5. at net.minecraft.client.renderer.Tessellator.func_147564_a(Tessellator.java:160)
    6. at net.minecraft.client.renderer.WorldRenderer.func_147891_a(WorldRenderer.java:248)
    7. at net.minecraft.client.renderer.WorldRenderer.func_147892_a(WorldRenderer.java:204)
    8. at net.minecraft.client.renderer.RenderGlobal.func_72716_a(RenderGlobal.java:1530)
    9. at net.minecraft.client.renderer.EntityRenderer.func_78471_a(EntityRenderer.java:1187)
    10. -- Affected level --
    11. Details:
    12. Level name: MpServer
    13. All players: 1 total; [GCEntityClientPlayerMP['Cormenthor2'/1958, l='MpServer', x=-4704.48, y=64.90, z=-8801.04]]
    Someone jail him please till he logs in
     
  3. Xfel11

    Xfel11 Consultant

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  4. Ash00182

    Ash00182 Well-Known Member

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    Both instances of this crash are related to modular systems storage. First crash was "Basic Storage Expansion ID:1987", Second was "Modular Storage Core ID:1969". Ive removed the block causing you to crash. Marking as done. Have a nice day :)
     

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