In witchery mod there are 4 kind of witch who is random spawn in overworld and it will not respawn. The problem is there are a lot of player who doesn't know how to make use of those witch an kill them even though those witch no harm to them. My question is: Is there any way you guys can solve this? Is it possible to make those witch unable to get any kind of damage in order for player to use them for magic circle?
it isn't possible to prevent all damage on them. If it helps and exists we could sell them on the market or make them craftable (eggs).
yea that would be helpful but i don't think it will last long. but it is better than nothing. but how many are the eggs for each witch are you going to sell in market?
i think sell 10 for each witch eggs for every month i'm not sure is that ok or is it balance the server or not
Which witch are we talking about specifically? If memory serves correctly, these are needed for late game witchery as familars? Maybe a bit more as they will not be something that will need to bought more then a few times. @Slind14 can we sell a chest simalar to the kits, with some witch eggs and an ocelot egg. Maybe for 500?
mhh, on 1.7 yes, on b-team I'm not sure. Would need to test. galacticacraft and the forge item bridge don't like each other in 1.6.
to have a coven witch to join your also need stuff as well (depends on the coven witch what they want)
Well, if it's a kit, you could easily enough get a familiar, and hang onto the witch spawn eggs until you meet the right requirements. Or just spawn them to chill around your house until you meet them. Honestly, playing in SSP, I just let them meander about whatever zone I happen to be in; never got far enough in to recruit one, so I kinda figured they were merchants, of course. Merchants who sell reagants to the magic-initiated or something.