When I try to go to the spirit world by drinking brew of sleeping it doesn't work. It's like drinking water bottle. I don't know if spirit world is broken on SkyFactory2 but when I tried in singleplayer my screen went dirtscreen and then after it loaded I was still at the same place. Is it possible to add subdued spirits, mellifluous hunger, disturbed cotton and wispy cotton to market or for trading like the coven eggs at spawn, and also add alternative recipe for brew of flowing spirit, for example crafting recipe?
Hey ill log on and come test this now.[DOUBLEPOST=1436302295][/DOUBLEPOST]It does seem this is a Issue.[DOUBLEPOST=1436302348][/DOUBLEPOST]@LucidTheStick Another issue :/[DOUBLEPOST=1436303912][/DOUBLEPOST]It works if you do /spawn first.
So it works only on spawn? Well, so there's another problem because you cannot use any items on spawn because of MyM-ProtectEx
It will work if you do it in the main world, so i suggest players to go to spawn and do it. Any fixes would require editing the mod which isnt allowed sadly :/
It should allow them to drink the potion but with the bodies it leaves it may be more beneficial to find another way of doing it as tping to the dimension doesnt work
no ive tried that before aswell , i think its based on the potion affect you get from the bottle or something
Maybe noone can go to that world because of the skyblock world generation system (the spirit world should be the same as the overworld)? So maybe if you will for example manually generate the spirit world or something like that, it will be able to go there
This is probably a problem with witchery. Direwolf20 had the same issue a couple of "forgecrafts" earlier. He couldn't go to the spiritworld via a mystcraft world. He had to go to the overworld aswell to make it work. Version History - Witchery Mod for Minecraft a fix isn't mentioned
Most worlds are already generated, but in the code for witchery he's specified for most things that they have to be done in the normal world
That's what I mean, maybe because the overworld is a skyblock world and the spirit world should be the same, it has problems with generating or something?
No it's because the overworld is where spawn is and then the skyblock world is another world, it basically follows the dimension number so if the overworld is dim0 and skyblock is dim2 it will only work in dim0
So... I'm able to use potion on spawn right?[DOUBLEPOST=1436631404][/DOUBLEPOST]Ah no, still MyM-ProtectEx Can you add the potion to the MyM-ProtectEx or something like that?