In 1.0.5 they supposably fixed this. The ores to be disabled are Copper and Tin this is from the change log belowisabled mekanism ore generation again. (Config file somehow reset). They fixed it in the 1.0.5 Server files for Modsauce.... not sure why the server has them Spoiler Added: MFFS 4.1.0.32 Universal Electricty 4.0.0.81 Resonant Engine 2.0.0.130 ModTweaker 0.6-0 Ars Magica 2 1.4.0.005 Hardcore Ender Expansion 1.6.4 (HEE) Removed: none Updated: Mine & Blade Battlegear 2 1.0.6.1 Applied Energistics switched to rv1-stable-1 Aroma1997’s Dimensional World 1.7.10-1.0.2.15.b16 bdlib 1.5.0.30 Big Reactors 0.4.0.rc10 Botania r1.2-124 Code Chicken Core 1.0.4.29 Compact Machines 1.9 Enchanting Plus 3.0.1 Ender IO 2.1.4.247 SimplyJetpacks 1.2.0 Enhanced Portals 3.0.7 Equivalent Exchange 3 0.2.353 Fog Nerf 0.4 Forestry 3.1.1.244-unstable Fluxed Trinkets 1.0.5.0 Forge Multipart 1.1.0.311 Gendustry 1.4.0.37 Mekanism 7.1.1.118 Mine Tweaker 3 3.0.9 Not Enough Items 1.0.3.62 Open Blocks 1.3-snapshot-435 Open Mods Lib 0.6-snapshot-225 Tinkers Construct 1.7.1 WeaponMod 1.14.3 WR-CBE 1.4.1.6 (Wireless Redstone Chicken Bones Edition) ProjectRed 4.5.1.51 Blood Magic 1.2.0 Soul Shards: Reborn Alpha-1.2-unofficial (3rd party made until author updates). Down Dated: none Changes: Changed EnderTech's tank capacity to the new default of 512 from the previously set value of 64 Fixed apatite generation (Name changed from forestry:tile.resources to just forestry:resources). Disabled mekanism ore generation again. (Config file somehow reset). Removed inventory tweaks "tree" config. Allows it to generate a fresh file after any update it makes. Disable "shedding" again. Fixed “obsidian stick” recipes. Added the one from random things to WR-CBE ore dictionary entry and made random things the output recipe. Changed both recipes to match output amount so NEI still shows them correctly. Updated SSR blacklist with new mobs that where added. Updated a bunch of config settings like entity blacklist for SSR with AM2 and HEE. Updated more of the chisel mods custom recipes to use ore dictionary for more of them. Also added one more recipe for each to turn the chisel block back to vanilla. Added some custom recipes for flans ammo and weapons, will need to finish the rest later. Changed ore generation from blacklisted dimension IDs to whitelisted dimension IDs. Notes: Enchanting plus’s update changed block names and is back to it’s normal 1.6.4 style. Sweet admin panel got a update, hope the back end got it at the same time. Looks like it did, now I should be able to login and edit the pack more. Checked most/all configs for any needed changes to new options that might have been added or see if they have been completely regenerated. Updating to 1.0.0.5 from 1.0.0.4/3 will result in these mod item changes: Missing Blocks/Items: eplus:tile.advEnchantmentTable eplus:item.advTableUpgrade eplus:tile.advEnchantmentTable fluxedtrinkets:JadedLungs Railcraft:tile.railcraft.residual.heat Railcraft:tile.railcraft.residual.heat use "/fml confirm" to continue if you are running a server. Click the "Yes" button if you are loading a Singleplayer world
these are the lines from my Config... they are disabled. again not sure why its not on the server I:CopperPerChunk=0 I:TinPerChunk=0
It's disabled on the server too and not sure what it should change if the the world is already generated
Any way to set the ore from that mod to ID 1 so it turns to stone? I guess its not a big deal, Not sure why it generated.
no, that just turns the ore gen on, it make 1 copper/vein spawn in each chunk setting that to 0 makes it not spawn