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EndGame Item List for Civilisation

Discussion in 'Archive (Suggestion and Feedback)' started by OldManPingu, Feb 8, 2016.

  1. OldManPingu

    OldManPingu Well-Known Member

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    Hey all, Myself and Dovahpork were thinking (in addition to the majority of the community) it was about time we came up with a list of end game items for Civilisation, it seems we are the last to jump on that band wagon, why don't you throw your opinions on it, and I will edit it to the voice of the community and lets see where we end up.

    The items listed in this post and any items requiring them are classed as endgame items so therefore should not be sold/traded in this pack!
    Items here are here either due to being endgame, are needed for progression, or the sheer amount of required items

    (These starting items are my opinion and dovah's, and can be changed at any time)

    Agricraft
    Anything above 1/1/1 seeds

    Blood Magic and Addons
    Any slate above reinforced
    Any runes above basic
    Any Sigils
    Any Bound Items
    Demon Shards
    Crystal (life and soul)

    Botania
    Tier 2 Runes - Gluttony etc
    Gaia Spirits
    Terrasteel
    Any Wills
    Any Alfheim Items

    Extra Utilities
    Ender Quarry (or any upgrades)
    Reinforced Watering Can
    Pseudo-Inversion Sigil
    Unstable/Stable Ingots


    Foresty
    All Non-Mundane bees are not allowed for trade
    Oblivion Frames
    Royal Jelly
    Pollen Cluster
    Alveary Blocks
    Any extracted genes

    Galacticraft

    Anything above Tier 1 Rocket
    Any blueprints

    Mekanism
    Anything above basic (cables/pipes/factories etc)

    Minechem
    Any ideas?

    Tinkers Construct
    Heart Cannisters (Yellow and Green)

    Thaumcraft + Addons
    No Research Sharing with players! Unless in your group/team
    Ichor or Any Ichor related Item
    Celestial Gate and Foci
    Bottle of Taint
    Any Thaumcraft item that requires research - Clarification : Items that are COMMON Loot from Dungeon Chests are exempt

    Thermal Expansion + Addons
    Any Resonant Machines
    Cyrostabilized Fluxducts

    Witchery
    Anything from Spirit World
    Transmission of Werewolf/Vampire State (unless teamed and in agreement)
    Koboldite (any form)

    I'd love to hear all of your opinions and discuss this further with the community
     
    Last edited: Feb 8, 2016
  2. King_Cronus

    King_Cronus Well-Known Member

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    Cursed earth end game ish I guess as u have to do the ritual
     
  3. chugga_fan

    chugga_fan ME 4M storage cell of knowledge, all the time

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    Vampire State
    NOT endgame, it can be gotten within 10-20 minutes of a new server,
    Anything about 5/5/5 seeds
    Booker already had a rule counting ALL breeded things are endgame
     
  4. OldManPingu

    OldManPingu Well-Known Member

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    I will add it and see the communities reponse

    I orginally had as 1/1/1 but changed in line with others,I will change now, would like to see other people opinions on vampire state

    UPDATED -

    Agricraft
    1/1/1 Seeds

    Extra Utilities
    Curse Earther
     
  5. The_Icy_One

    The_Icy_One Procrastinates by doing work

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    Frankly, I don't believe there should even be an endgame items list when the endgame items can be easily looted from a grave anyway.
     
  6. OldManPingu

    OldManPingu Well-Known Member

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    The idea behind the list is to stop people flooding the market with items, for a low price and letting people "finish" in essence the modpack
     
    LunaBlossoms likes this.
  7. Arcanuo

    Arcanuo Old School Poster

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    Blood Magic has always been T4+ in my expirence, no need for it be T2+. Seeds are globally 5/5/5. I have contradictory feelings towards this list, I get why but I feel it's leaning towards too controlling.
     
  8. chugga_fan

    chugga_fan ME 4M storage cell of knowledge, all the time

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    Kazeodori likes this.
  9. Arcanuo

    Arcanuo Old School Poster

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  10. OldManPingu

    OldManPingu Well-Known Member

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    Perhaps, I'd like to see other people opinions on the seed aswell
     
  11. alven4

    alven4 Well-Known Member

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    Fix Heat canisters. I don't know about any heat canisters ;)

    Extracted genes? I would prefer if you could sell genes obtainable without breeding.

    Why bottle of taint especially?
     
  12. OldManPingu

    OldManPingu Well-Known Member

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    Sorry Typo - Genes are an odd thing to classify, that why I wanted opinions
     
  13. joices

    joices Patron Tier 3

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    I do not think that Cursed Earth is end game or should be in this list. The sigil is easy to find because they can be found in dungeons and/or those spider trees. And the other items required to do the ritual are just basic minecraft items.
     
  14. chugga_fan

    chugga_fan ME 4M storage cell of knowledge, all the time

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    that means activated sigils also are not endgame in your opinion
     
  15. OldManPingu

    OldManPingu Well-Known Member

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    I agree that basic ritual might not be endgame, but the siege in the end, perhaps should be regarded as so
     
  16. chugga_fan

    chugga_fan ME 4M storage cell of knowledge, all the time

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    nah, REALLY? i think everyone agrees
     
  17. OldManPingu

    OldManPingu Well-Known Member

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    Chugga, please don't sound so sarcastic, Im simply putting across my view
     
  18. chugga_fan

    chugga_fan ME 4M storage cell of knowledge, all the time

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    i'm certain your view will go unchallenged in this case
     
  19. OldManPingu

    OldManPingu Well-Known Member

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    You never know, people have many different ideas
     
  20. Arcanuo

    Arcanuo Old School Poster

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    At least let the Sigil activated be trade-able, it's not a hard ritual.
     

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