Been making an awesome mobsoul / gold / enchanted book / magic wood / mob farm and because of some pretty specific mod mechanics n needs I need to use a autonomous activator for the mob killing its all fine and dandy, mobs die in throngs unless its friendly mobs which it wont damage, until i give /trust to public and it proceeds to slay the vile oxen i know theres a list of fakeplayers but testing them all, only these worked, rest gave a "no player by that name online recently" EllpecksActuallyAdditionsFakePlayer [BuildCraft] [CoFH] <----- WHY YOU NO WORK! :´( [ComputerCraft] [EioFarmer] [EioKillera] FakeThaumcraftGole[[Forestry]] [Mekanism] [Minecraft] [MineFactory] [OpenComputers] OpenModsFakePlayer-001 OpenModsFakePlayer-002 OpenModsFakePlayer-003 OpenModsFakePlayer-004 OpenModsFakePlayer-005 OpenModsFakePlayer-006 OpenModsFakePlayer-007 OpenModsFakePlayer-008 OpenModsFakePlayer-009 OpenModsFakePlayer-010 [PR_FAKE] [SFM_Player] [Stevescart] [ThaumcraftTablet] I have subdivided the area and /trust public a 2x2 area which led to me getting robbed, damned if i know how he found out that spot was public so not doing that again Is there any chance of getting a fix for [CoFH] ?
Hello DmpDk, Only those four fake players need to be trusted. The rest are already trusted in all claims on this server and the mods work without /trust. HanoverFist69
Yeah it works on enemy mobs and such but there is some problem friendly entities like cows and ore berry bushes dont work without /trust Its the same problem for Ender IO and its farming station
Hey there, I added the farmer and CoFH to the list of trusted fake players, as well as the list of fake players you can add to the trustlist. If they do not work after this change, then please trust them both with /trust [EioFarmer] and /trust [CoFH]