[Civilisation] disable Agricraft resource seeds

Discussion in 'Archive (Suggestion and Feedback)' started by mine_killer14, Feb 3, 2016.

  1. mine_killer14

    mine_killer14 New Member

    Messages:
    64
    Likes Received:
    7
    Local Time:
    12:01 PM
    Hi peeps, i know i have made this suggestion before but with the reset and all i think it takes another look at.

    We all know the resource seeds from agricraft are seriously powerful and will give you more resources then u will ever need. As none of us have these crops yet and none have benefited from them, now is the perfect time to remove them.
     
  2. Luphadir

    Luphadir Well-Known Member

    Messages:
    175
    Likes Received:
    40
    Local Time:
    3:01 AM
    nah i say keep them, you don't have to grow crops, i for instance do not like quarries so for me it an good alternative
     
  3. julio1237878

    julio1237878 Game enthusiastic

    Messages:
    1,024
    Likes Received:
    144
    Local Time:
    6:01 PM
    I am with luphadir i only set up a quarry if there is no alternative i quite love those seeds and i don't think they need to be disable
     
  4. SirStudMuffin

    SirStudMuffin Well-Known Member

    Messages:
    2,365
    Likes Received:
    337
    Local Time:
    2:01 AM
    Hang on if nobody has benifited from them yet how is it a problem,why would you remove something powerful that nobosy has looked into? is it creating a problem?
     
  5. Luphadir

    Luphadir Well-Known Member

    Messages:
    175
    Likes Received:
    40
    Local Time:
    3:01 AM
    Nah its just minekiller's opinion about seeds being OP,
    but that's only the case if you would remove all ore/grind automations, ie quarries, excavators and so on.
     
  6. SirStudMuffin

    SirStudMuffin Well-Known Member

    Messages:
    2,365
    Likes Received:
    337
    Local Time:
    2:01 AM
    Exactly i see no reason to remove it
     
  7. mine_killer14

    mine_killer14 New Member

    Messages:
    64
    Likes Received:
    7
    Local Time:
    12:01 PM
    Because they were really powerful before the reset and everyone was using them.
     
  8. Arcanuo

    Arcanuo Old School Poster

    Messages:
    424
    Likes Received:
    160
    Local Time:
    9:01 PM
    I seed no issue. <--- See what I did there? Seed - See? Haha, plant joke.

    Anywhooooo.

    I see no issues with AgriCraft seeds, while they yield considerable resources there is only resource seeds for "T1" ores, nothing like Enderium or shiny metal seeds.
     
  9. TsumiWashi

    TsumiWashi Well-Known Member

    Messages:
    2
    Likes Received:
    0
    Local Time:
    6:01 PM
    There actually are shiny metal seeds Arc. Platiolus.
     
  10. aero_c

    aero_c Well-Known Member

    Messages:
    16
    Likes Received:
    3
    Local Time:
    7:01 PM
    For me scarcity is the biggest thing driving the player economy, and when the fundamental resources can be made out of thin air it makes those resources worthless - from a trading perspective. If mining or quarrying isn't your thing, then you should have to rely on the division of labor and pay someone else to gather the resources. Likewise, some of us don't like the mindless seed mutation metagame; couldn't they come up with some more interesting dynamics for growing and mutating seeds?
     
  11. The_Icy_One

    The_Icy_One Procrastinates by doing work

    Messages:
    1,044
    Likes Received:
    210
    Local Time:
    2:01 AM
    Your points contradict. If you don't like to farm, let somebody else do it and pay them for the resource yield.
     
  12. Arcanuo

    Arcanuo Old School Poster

    Messages:
    424
    Likes Received:
    160
    Local Time:
    9:01 PM
    You are going to have people who love it, people who hate it. I don't think this is something can that be resolved due to contradicting views.
     
  13. King_Cronus

    King_Cronus Well-Known Member

    Messages:
    842
    Likes Received:
    47
    Local Time:
    2:01 AM
    This is a duplicate of a similar post where the community out voted the person asking for them to be disabled
     
  14. mrminesheeps

    mrminesheeps Helper

    Messages:
    973
    Likes Received:
    237
    Local Time:
    6:01 PM
    i assume you guys are talking about magical crops? well, the mod was made for you to work towards getting the seeds. agricraft just makes it better supposedly. sure, magical crops is op, but it's definitely for one a more server friendly way to gather resources
     
  15. julio1237878

    julio1237878 Game enthusiastic

    Messages:
    1,024
    Likes Received:
    144
    Local Time:
    6:01 PM
    Actually minesheep its just Agricraft. there is a config in the mod that allows you to grow ore seeds no magical crops here :)
     
  16. mrminesheeps

    mrminesheeps Helper

    Messages:
    973
    Likes Received:
    237
    Local Time:
    6:01 PM
  17. BookerTheGeek

    BookerTheGeek Patron Tier 3

    Messages:
    3,257
    Likes Received:
    1,097
    Local Time:
    8:01 PM
    Nope. Sorry.
     

Share This Page