When will the server possibly update to the latest version? Or are we waiting to make sure it's stable for the server?
*Removed DaBells because it crashes Linux/Mac clients. Yes, I have love for you guys and gals. Represent! *Instant Massive Structures was removed due its superfluousness and constant recipe conflicts, and potential server griefing, and large amounts of lag, and many more! *Removed Animals Plus! Why? Because it provided no real config to work with on keeping player's servers lag free and crickets literally swarmed the game *Build Faster is removed, too. This one mod has literally caused a huge number of crashes and issues. Removing it has literally fixed more issues than I can even begin to count. Kbai! *The recipe conflict for Advanced Generators should now be resolved *The crash from talking to a Matter Overdrive Mad Scientist should be fixed (because I removed Build Faster) *Updated the version number on the title screen of the pack! *Added Extra Utilities, everyone can wipe their tears away *Updated Chance Cubes. They now have a newer item distribution to allow for a better representation of rewards *Removed Salt from Matter Overdrive due to easy to obtain Matter *reduced the amount of Androids spawning in the world *Fixed the recipe for the Matter Overdrive Sniper Score recipe That's the change Log I can finally wipe my tears from no automatic mining ;p
Thank you for the update. Looking at the changelog, it should run even more smoothly, although I haven't really noticed any major problems.
Not the servers change log, the pack developers did that. Plus I don't think your ment to see androids everywhere you go to easily become an android and get parts for days
As I am well aware that that was not the servers but the devs, I was simply wondering if it could be undone because it would take all of 30 secs of config editing. (p.s this wasn't supposed to sound rude)
I think would require a suggestions and feedback thread because some people don't want android spawn rates to go up.