Implemented Are tinker tools working with mcmmo?

Discussion in 'B-Team' started by AlienBrain, Jun 17, 2014.

  1. AlienBrain

    AlienBrain New Member

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    If they aren't is there a way to enable this?
     
  2. Auvreaeath

    Auvreaeath Active Member

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    Hello,​
    I believe there may be one or two Tinkers Construct tools which work with MCmmo (being hatchet and sword(s)) however the rest do not. Currently on B-Team we have the MCmmo abilities disabled. (Tree Feller/Giga Drill/Super Breaker) thus making the MCmmo levels just a bragging right. There is more then likely a way to add Tinkers tools into the experience gain config however the need to is very low.
    Hope it answers, ~Cheers Auv​
     
  3. AlienBrain

    AlienBrain New Member

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    I hope you don't mind me asking but what's the reason for the skills to be disabled??? Also adding the xp gain on those would be awesome :3
     
  4. KingT

    KingT Well-Known Member

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    Well, atm they arnt in it.. but Cbro and me was planing to add all Ores / Crops etc. etc. from mods to mcMMO things, so.. yeah.. i'll guess will be done asap.
     
  5. SirWill

    SirWill Founder

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    Hm, no there is no ability disabled.
    Crops are exploitable.

    @AlienBrain if you write a item ID list with the Tinker tools I can add it.
     
  6. AlienBrain

    AlienBrain New Member

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    If you give me a sample of the list I would be able to get the item IDs and add them to it (I have plenty of free time).
     
  7. SirWill

    SirWill Founder

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    Code:
    #Tinkerers Mattlocks
    	X14316:
    #Tinkerers BattleAxe's
    	X14327:
     
  8. AlienBrain

    AlienBrain New Member

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    (Realizes he doesn't understand this) Hey couldn't you just copy the config for those items from the Agrerian config?
     
  9. xXxNahanxXx

    xXxNahanxXx Well-Known Member

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    The problem i see with this is, what about tools that have a mixed material? like a pickaxe with cobalt, ardite, and paper? doesn't that mess with the ID?

    That would be amazing if it was all added. It'd make mining anything more bearable =D
     
  10. SirWill

    SirWill Founder

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    The item ID's from FTB packs and technic launcher packs are different. So no.
     
  11. KingT

    KingT Well-Known Member

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    So well, since we are talking about Technic (B-team) here, i'll start a list for that:
    #Tinkerers Hatchet (Axe)
    X10909:

    #Tinkerers BattleAxe's (Axe)
    X10910:

    #Tinkers BattleSign (Sword??)
    X10911:

    #Tinkers Broadsword (Sword??)
    X10912:

    #Tinkers Cleaver (Sword)
    X10914:

    #Tinkers Cutlass (Sword)
    X10915:

    #Tinkers Dagger (Sword)
    X10916:

    #Tinkers Excatavor (Shovel)
    X10917:

    #Tinkers Frying Pan (Sword??)
    X10918:

    #Tinkers Hammer (Pickaxe)
    X10919:

    #Tinkers Longsword (Sword)
    X10922:

    #Tinkers Lumberaxe (Axe)
    X10923:

    #Tinkers Mattock (Idk for what this tool is)
    X10924:

    #Tinkers Pickaxe (Pickaxe)
    X10925:

    #Tinkers Rapier (Sword)
    X10927:

    #Tinkers Scythe (Sword?)
    X10928:

    #Tinkers Bow (Bow)
    X10929:
     
  12. sin_samsonsin

    sin_samsonsin New Member

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    Some tools should also be tagged as axe, since mcmmo makes axes a good weapon (wears down armour faster, effectively destroying the opponents armour). For example the rapier


    Sent using Tapatalk on IPhone
     
  13. paulnator2112

    paulnator2112 Member

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    double post?
     
  14. sin_samsonsin

    sin_samsonsin New Member

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    Uh, my mistake xD


    Sent using Tapatalk on IPhone
     
  15. paulnator2112

    paulnator2112 Member

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    deleted it :)
     
  16. SirWill

    SirWill Founder

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    Added with the next restart
     
    xXxNahanxXx likes this.

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