Agrarian Skies Update coming soon

Discussion in 'Server Info' started by Slind, Jun 25, 2014.

Thread Status:
Not open for further replies.
  1. busi

    busi New Member

    Messages:
    148
    Likes Received:
    14
    Local Time:
    5:04 AM
    With this quest book reset was it possible you could wipe the HQM file in the world folder complety so that Partys would work again
     
  2. SirWill

    SirWill Founder

    Messages:
    12,284
    Likes Received:
    3,708
    Local Time:
    5:04 AM
    Yup.
     
  3. DilleDing

    DilleDing Active Member

    Messages:
    24
    Likes Received:
    17
    Local Time:
    6:04 AM
    MrGingerJr and SirWill like this.
  4. The_Icy_One

    The_Icy_One Procrastinates by doing work

    Messages:
    1,044
    Likes Received:
    210
    Local Time:
    4:04 AM
    Botania is a nice mod, and if a crafting recipe for the fertilizer is added, it should work perfectly on a skyblock.

    Botania | vazkii.us
     
    Last edited by a moderator: Jun 27, 2014
  5. tommypoints

    tommypoints Well-Known Member

    Messages:
    59
    Likes Received:
    6
    Local Time:
    11:04 PM
    The questbook reset also applies to AG+ right? or is that just AG1 and AG2?
     
  6. sin_samsonsin

    sin_samsonsin New Member

    Messages:
    296
    Likes Received:
    31
    Local Time:
    5:04 AM
    As hqm has changed the way it saved data in the new versions this will be the case.



    Sent using Tapatalk on IPhone
     
  7. SirWill

    SirWill Founder

    Messages:
    12,284
    Likes Received:
    3,708
    Local Time:
    5:04 AM
    I'm not sure if we will update the HQM mod on Agrarian +
     
  8. sin_samsonsin

    sin_samsonsin New Member

    Messages:
    296
    Likes Received:
    31
    Local Time:
    5:04 AM
    Huh? Better to update now then later, Woolf just make people angrier since they complete more quests while we wait, loosing more


    Sent using Tapatalk on IPhone
     
  9. SirWill

    SirWill Founder

    Messages:
    12,284
    Likes Received:
    3,708
    Local Time:
    5:04 AM
    Where is the reason to update if we don't have enough players on the + server to have the issues?
     
  10. sin_samsonsin

    sin_samsonsin New Member

    Messages:
    296
    Likes Received:
    31
    Local Time:
    5:04 AM
    If the only changed to hqm us that fix then i agree. If not it might be wise to update. I guess we dont have any issues atm but if further content would be released in the updates I would update as soon as I could. Each day players get closer to hard quests.


    Sent using Tapatalk on IPhone
     
    The_Icy_One likes this.
  11. The_Icy_One

    The_Icy_One Procrastinates by doing work

    Messages:
    1,044
    Likes Received:
    210
    Local Time:
    4:04 AM
    I get the feeling @Padson and @billyyjoee would especially like this :3
     
    sin_samsonsin likes this.
  12. sin_samsonsin

    sin_samsonsin New Member

    Messages:
    296
    Likes Received:
    31
    Local Time:
    5:04 AM
    They would not be pleased xD


    Sent using Tapatalk on IPhone
     
    The_Icy_One likes this.
  13. chaosblad3

    chaosblad3 Very Well-Known Member

    Messages:
    1,701
    Likes Received:
    649
    Local Time:
    4:04 AM
    I think we need to do a better job of advertising the fact that we even have an Agrarian+ server in that regard! as Slind said in staffchat the other day, it's practically a secret pack at the moment with no portal in lobby and very little details about it on the site (outside of the forums).
     
    The_Icy_One and sin_samsonsin like this.
  14. sin_samsonsin

    sin_samsonsin New Member

    Messages:
    296
    Likes Received:
    31
    Local Time:
    5:04 AM
    I agree


    Sent using Tapatalk on IPhone
     
  15. billyyjoee

    billyyjoee New Member

    Messages:
    48
    Likes Received:
    13
    Local Time:
    4:04 AM
    This is probably going to be a pretty unpopular opinion, but I think ag+ should be removed and replaced.

    I can't personally see ag+ kicking off. It's a pretty small pack, and if im honest, the difference between ag and ag+ is very small. Most of the additional mods are not used very often, if at all. They're just useless if there are no quests based upon them.

    Instead, AG+ should be a hardened version of the current Ag. Quests can be significantly harder for the player, and we can add a significant amount which require the players to be more creative, and hopefully more fun.
     
    MrGingerJr likes this.
  16. The_Icy_One

    The_Icy_One Procrastinates by doing work

    Messages:
    1,044
    Likes Received:
    210
    Local Time:
    4:04 AM
    Any examples of these?
     
  17. daveorock

    daveorock Member

    Messages:
    9
    Likes Received:
    3
    Local Time:
    8:04 PM
    I, for one, would prefer to update the mod. Sure our quests might reset, but the things added by the update other than just a new save format vastly outweigh the consequences of a reset imo. Additionally, if new versions come out, we wouldn't be able to update to those either without having the same problem. If it comes down to a vote, I'm voting update HQM.
     
    The_Icy_One likes this.
  18. SirWill

    SirWill Founder

    Messages:
    12,284
    Likes Received:
    3,708
    Local Time:
    5:04 AM
    If we would update we can't use the new quests from jadedcat. If you try to edit the quests it is empty and if it would work we need to remake all the custom quests.
     
  19. tommypoints

    tommypoints Well-Known Member

    Messages:
    59
    Likes Received:
    6
    Local Time:
    11:04 PM
    I asked because on AG+, I am sitting there with my 2500 weak blood shards that I am not submitting if we are resetting soon. I also only have the magnet to do for bees but I am not going to burn that many resources if the reset is close. Basically if we are resetting I'll stop working on the more annoying timesink/resourcesink ones. If we aren't updating then I might as well continue progression.
     
  20. billyyjoee

    billyyjoee New Member

    Messages:
    48
    Likes Received:
    13
    Local Time:
    4:04 AM
    Some of them are used, but there are useless ones. Galacticraft for example. There is no incentive to go to the moon/mars except for quests. I've not heard of anyone using computercraft properly, apart from me/padson. Some of the extra mods are useful, i'll agree, but I think a harder version of the original ag would be more fun and easier to advertise.
     
Thread Status:
Not open for further replies.

Share This Page