Add energy transport between dimensions, is not possible with the Teseract? Ender the Dimensional Transceiver IO Is there any other way to do it work? Thank you, greetings!
[Quote = "SirWilli post: 13733, miembro de: 10"]. No, no es posible [/ quote] Ok thank you very much, and ender chest work? Then I have to make the energy system and all quarries in the world right? When Worlds restart, avisáis long before the chat? Thank you very much, best regards!
Ender chest from ender storage doesn't work too. You can claim in the quarry world and build a me system with energy there.
Ok will do all the energy there, but the ender chest if that works between worlds? Can use and works perfectly?
The Enderchest from the Enderstorage mod (the color-coded one) won't work across servers, same as tesseracts, but the vanilla enderchest does work cross-server as it's contents are stored in your player.dat just like your normal inventory.. the problem is that the vanilla enderchest also doesn't support interaction with pipes/me-busses etc so it can't be used with quarries either.. As Sirwilli said, the best solution is to simply claim an area on the quarry server and set up a basic ME-system to store the output from the quarry, and power it off a local power solution, whether that be energy cells that you charge up at your base beforehand or a more complicated system involving dynamos and a fuel source etc.
[Quote = "chaosblad3 post: 13754, miembro de: 513"] El Enderchest del mod Enderstorage (el código de colores uno) no funcionará a través de servidores, lo mismo que tesseracts, pero el enderchest vainilla no trabajar entre servidores, ya que es contenidos se almacenan en tu player.dat igual que su inventario normal .. el problema es que el enderchest vainilla tampoco admite la interacción con las tuberías / me-buses, etc por lo que no se puede utilizar con cualquiera de los dos canteras .. Como dijo Sirwilli, la mejor solución es simplemente reclamar un espacio en el servidor de cantera y establecer un sistema ME básica para almacenar la salida de la cantera, y el poder que fuera una solución de energía local, ya sea células de energía que cargue hasta en su base de antemano o un sistema más complejo, con dinamos y una fuente de combustible, etc [/ quote] Ok thank you very much, the explanation helps me to solve my problem, I will put yellorium reactor and keeps them in stock in the ME, thank you! One last question, is it possible to use some kind of load chunks in the normal world? Greetings!
Has any decision been made yet about whether or not to disable the MFR chunkloader (id=3146:10), as that is currently not tier restricted and appears to work even when the player who placed it is offline too (as long its RF cost is continuously met), though that should only need a small change in the /powercrystals/minefactoryreloaded/common.cfg to fix (B:ChunkLoader.RequiresOwnerOnline) if we do decide to leave them enabled, but that's your call.
chaos i purposely tried to make sure that no one else knew, i knew about it from... basemates and it APPEARS to work, but i might be wrong, as i am the one who told yulice about it, who in turn, told you.
It wasn't Yulice who told me, I knew the MFR chunkloader wasn't banned from day one, as it was me that told a few people like Ghast12345678910 that they could use them for the time being until we came to a decision of what to do with them, but then I completely forgot about them until today.. I just tested it on east though by setting up two barrels, one with an infinite amount of cobblestone in it feeding into the other via hopper, after setting everything up, I logged off for 10 minutes, and when I returned the second barrel had a significant amount in it, so that proves offline loading isn't disabled.
xD yhea ok maybe they can do it but sometimes it does not work, and it does use a significant ammount of rf to power, which steadly grows.
It only grows steadily if you aren't supplying it with mob essence as well as power, with a decent supply of mob essence the power consumption will actually begin to steadily drop instead.
true but at the same time it doesn't ALWAYS go up it's just an extra 80 to add on to that 21something billion rf hold
What about people who already have them crafted (they're not cheap to make) or placed down and in use? Did you just ban them with the itemban plugin or disable them in MFR config?