Gyazo - b9b76d55fc9dfde142e6fc4a65aa094b.png Simple setup using ME formation planes and vanilla block detectors (thanks to Biohazard_Stuff showing me) with AND Gate giving signal to sticky piston with redstone block for ~7ticks >:3 Has an unjam button which simply turns off one of the signals for AND gate then back on. If you want to check it out, I built it on Project Ozone 2 Titan mode server in the end. ALSO if someone could find out how to auto kill the dragon, that would be VERY much appreciated! (Corporeal attractor isn't in PO2, which is what usually attracts the dragon)
You could try rail gun turrets (they do around 500 damage per shot) but then theirs the problem of collecting the hearts. I suppose you could place a giant network of vaccume hoppers all around the end island leading back to one chest.
I actually already tried the railgun. It show 10 bullets but the dragon didn't even flinch once. (fire rate upgrade and range upgrade)
Hmm maybe it was nerfed then in ozone one it was easy to kill a chaos guardian with one on each crystal tower Or maybe they are missing?
XD I'm not sure. But TiC crossbow does enough damage to one shot it anyways : P so you can just stand in the center and right click once you see green particles fly up
So how do you get all the souls needed for the dragon res stones? Last I checked they had a maddeningly low drop rate
Diamond spike sharpnessV looting3 Reaper V. 4 draconic spawners with alien villagers (yes alien villagers from galacticraft) since they drop up to legendary lootbags and drops soul with no other mob loot that I don't need : 3 I used draconic evolution's portal for all the villagers to drop on top of the diamond spikes.
Is there an easier way to get reaper enchanted books in ozone2 or do you just have to sit at an enchant table and hope for one? Also isn't there a turret that does instant damage (so it can't miss)?
Bibliocraft. But with creative tank + exp combo on titan, it's faster to use the enchantment table. For the turret, I'm not sure but railgun is about the only one that can kill the dragon in one shot.
Simple in concept, difficult in practice, thus difficult for others to understand without prior knowledge of the concept... Just a thought.
Well the dragon moves away ASAP after it's spawned. And I can't really find a way to trap the dragon either (Unless if I do a funky interdiction torch setup). You are talking about the draconic bow right?
whichever bow works, that's also why I could never get an automatic dragon killer, although I am fairly certain that with enough arrows fast enough the dragon would NOT move from it's initial spawn position due to it constantly moving and you could use that
"enough arrows fast enough" lol. I think I'd rather go with 10000~ blocks of rftools shield generator XD
Please don't use the portals like that. It causes serious server performance issues. I really hope it's not your base I was at recently and turned it off because of that.
I was wondering why they weren't spawning... I didn't know they put so much strain on the server : ( I'll fix that.
It causes massive spam to console and lag to server. Didn't investigste the bad code to find out why.
I tried to simplify your design with ExtraUtils Block Update Detector and RFTools Sequencer. It still sometimes jams, I guess it's because of random tps lag. You said you need ~7 tick pulse for Autonomous Activator, but it almost never worked for me. I'm sending ~14 tick pulse about 5 seconds after block placement and another two after 10 seconds just in case...