Info MC 1.10. 2 Direwolf20 Status Report

Dieses Thema im Forum "Server Info" wurde erstellt von Slind, 17. November 2016.

  1. Slind

    Slind Founder

    Beiträge:
    8.332
    Zustimmungen:
    3.018
    Ortszeit:
    09:21
    Hi there,

    this is a quick status report about the dirwolf20 1.10.2 server. The first heavy modded 1.10.2 minecraft server for us.
    Performance The performance has been miserable so far. The server can't handle 5 players with a fresh world for long due to memory leaking. Keeping the memory leak aside it is not performing well either, I would say it can not handle more than 10 players, while the 1.7.10 direwolf20 pack can handle 30 (considering the age of the world) which means once there is some progress and big bases start popping up, it might not be able to handle more than 5 players. On top there is the bug with endless spawning of skeleton horses which is draining performance (resolved by @Matryoshika)
    Stability The stability did surprise me. Not a single crash so far. WOW.
    Protection The protection system is as expected, it does protect most modded items properly, but there are still quite a lot of items bypassing it. It is an improvement, but in no way as good as the system we have on 1.7.10.
    This tells us that modded 1.10.2 is far from being usable on a medium/large scale. In other words, fine for a family/friend environment but not for a public server, yet.

    Nethertheless the server will stay and we are putting more work into it. With the hope of modded 1.10.2 improving it performance a lot and quick.
     
  2. chugga_fan

    chugga_fan ME 4M storage cell of knowledge, all the time

    Beiträge:
    5.861
    Zustimmungen:
    730
    Ortszeit:
    03:21
    So, to summarize: it works, the memory leak issue just has to be fixed FIRST, right?
     
  3. Sandstroem

    Sandstroem Well-Known Member

    Beiträge:
    1.528
    Zustimmungen:
    821
    Ortszeit:
    09:21
    Thanks for that info.

    Is it possible to reduce rain? And is it also possible to reduce the percentage of people needed to sleep to skip the night? People are usually trying to sleep, but a percentage of maybe 20-25% would be better, otherwise the mod is useless anyway.
     
  4. Slind

    Slind Founder

    Beiträge:
    8.332
    Zustimmungen:
    3.018
    Ortszeit:
    09:21
    It works but not well. The pack/server requires +3 times the resources a 1.7.10 packs of that size requires.
     
  5. chugga_fan

    chugga_fan ME 4M storage cell of knowledge, all the time

    Beiträge:
    5.861
    Zustimmungen:
    730
    Ortszeit:
    03:21
    i'm going to assume this is largely in part due to mobs like the skeleton horse problem (there were over 100 around my base due to various reasons, as well as everyone else's), I hope we can find the cause for it to use so many resources that would make hosting it as a server much more reasonable
     
  6. CrimsonSZ

    CrimsonSZ Bored of being bored because being bored is boring

    Beiträge:
    250
    Zustimmungen:
    47
    Ortszeit:
    15:21
    If this is of any help, the to skeletal horses being in, as chugga stated, ahuge quantity, the weather is almost always stormy. Unsure if this can cause issues but i suspect it does.

    Also there weren't much of any issues, as far as I can tell, when the server had at least 18 players a while ago. (5-6 hours after launch)
     
  7. WikidSick

    WikidSick Well-Known Member

    Beiträge:
    666
    Zustimmungen:
    48
    Ortszeit:
    10:21
    Thats a sight to see, Horde of Skeleton Horses
     
  8. coolgi3000

    coolgi3000 Logician of the gods

    Beiträge:
    1.064
    Zustimmungen:
    282
    Ortszeit:
    03:21
    I hope the PSI mod isn't causing issues I'm super excited to try that out :D
     
  9. chugga_fan

    chugga_fan ME 4M storage cell of knowledge, all the time

    Beiträge:
    5.861
    Zustimmungen:
    730
    Ortszeit:
    03:21
    last night it was .63 tps, there are some issues
     
  10. Slind

    Slind Founder

    Beiträge:
    8.332
    Zustimmungen:
    3.018
    Ortszeit:
    09:21
    We can look into that. I'm not aware of any existing "intelligent" weather control solution so far. (only: always sunny).
    The sleep counter is reduced to 24% percentage with the next restart, unless the mod overwrites the adjusted config on shutdown.
    Unfortunately no, its the overall performance. Nothing specific. (@Matryoshika resolved the horse issue already.)
     
    LunaBlossoms und Sandstroem gefällt das.
  11. Zhainius

    Zhainius Patron Tier 2

    Beiträge:
    44
    Zustimmungen:
    2
    Ortszeit:
    07:21
    Will it eventually get /shop /kit and /market? or will that not be possible on 1.10?

    Also is it currently tracking our hours played on the network?
     
  12. SirStudMuffin

    SirStudMuffin Well-Known Member

    Beiträge:
    2.365
    Zustimmungen:
    337
    Ortszeit:
    08:21
    @Zhainius when we switch from forge to what we use currently for 1.7.10
    Also I believe no on the tracking
     
    Zhainius gefällt das.
  13. Zhainius

    Zhainius Patron Tier 2

    Beiträge:
    44
    Zustimmungen:
    2
    Ortszeit:
    07:21
    /fly and /god suddenly stopped working now?
     
  14. LunaBlossoms

    LunaBlossoms Well-Known Member

    Beiträge:
    875
    Zustimmungen:
    374
    Ortszeit:
    02:21
    Admins are aware of the issue.
     
    Zhainius gefällt das.
  15. All_Mighty_POWA

    All_Mighty_POWA Well-Known Member

    Beiträge:
    149
    Zustimmungen:
    17
    Ortszeit:
    08:21
    Welp, I'm sad to inform about stability but I'm pretty sure I just crashed the server, I tried automating copper plates (Ic2 hammer+coppper ingot) on a RFTools crafter. As I turned it on the server instantly crashed. Thankfully the crafter block for deleted as I tried logging back on the server after restart.
     
  16. Sigibuld

    Sigibuld Patron Tier 2

    Beiträge:
    2
    Zustimmungen:
    0
    Ortszeit:
    03:21
    Can we stop with the constant restarts on the server? I realize that we are seeing TPS issues but we should not have to restart that frequently, maybe once an hour. It has been restarting ever 15 minutes today since around 3:30 And after 5pm it's restarted every 5 to 10 minutes.
     
  17. chugga_fan

    chugga_fan ME 4M storage cell of knowledge, all the time

    Beiträge:
    5.861
    Zustimmungen:
    730
    Ortszeit:
    03:21
    does it say "restart in x minutes" or does it just kick you, if it just kicks you that's a crash
     
  18. Sigibuld

    Sigibuld Patron Tier 2

    Beiträge:
    2
    Zustimmungen:
    0
    Ortszeit:
    03:21
    It pops up with a message saying Server Closed. So I assume it is probably a crash. So maybe we find out what is crashing the server?
     
  19. chugga_fan

    chugga_fan ME 4M storage cell of knowledge, all the time

    Beiträge:
    5.861
    Zustimmungen:
    730
    Ortszeit:
    03:21
    people are working on that
     
  20. PhantomRTW

    PhantomRTW Retired Staff

    Beiträge:
    338
    Zustimmungen:
    141
    Ortszeit:
    03:21
    These are crashes, not restarts. And I believe they should be fixed, thanks to @Kronnn :)
     
    lryanle gefällt das.

Diese Seite empfehlen