Done Chunk loader tickets Increase

Dieses Thema im Forum "Project Ozone 2" wurde erstellt von CoolFreeze23, 27. November 2016.

  1. CoolFreeze23

    CoolFreeze23 Well-Known Member

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    For the past few days, ive noticed that my tickets have always run out when I come on. I vote on 10 sites a day (The vote sites change so I've been bookmarking them) so that's 1mil tickets a day and every time it's all gone. I then noticed that it cost 435 tickets per chunk when it used to be 5, that's an 8600% increase! ( I think it is my math might be wrong, if it ignores this whole part. It's still is a big increase)
    I'm hoping someone can lower this back to the original 5
     
  2. tyler489

    tyler489 Well-Known Member

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    The more stuff you have in a chunk the more serv3r resources it takes therefore it cost more tickets.[DOUBLEPOST=1480224843][/DOUBLEPOST]If you use offline loaders (gold) keep in mind that its 3× more expensive when you are offline
     
    Mouro gefällt das.
  3. Mouro

    Mouro Well-Known Member

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    When you place a chunk loader on a chunk that doesn't contain tile entities (machines, etc.) it will be less tickets to maintain. If you change the chunk loader to load 3x3 chunks it will cost more and the more machines you place on the chunk, it will increase too.
     
    wyndman und tyler489 gefällt das.
  4. wyndman

    wyndman Well-Known Member

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    Mouro nailed it! The hunger of the chunk loader only increases the more entities it is loading, the more entities the more work it does the hungrier it gets.
     
  5. coolgi3000

    coolgi3000 Logician of the gods

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    So the more compact and simpler your automated machines the less it will cost to load ;)
     
  6. Kronnn

    Kronnn Well-Known Member

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    The way I like to put it is, the more resources you cost the server to keep your chunks loaded, the more tickets you get charged ;)
     
  7. tyler489

    tyler489 Well-Known Member

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    Yeah.... Covered that
     

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