So, as of right now, i'm slaving away updating all the different mods in blast off ( pneumaticraft? what are you talking about?) to try and improve some things. want to know if i should try to contact the author to see if this update can go live and if he wants to add the update, if not it's a curse modpack and we can add it to our own launcher instead. will need some help possibly testing it for stability.
so, biggest trump thus far is having to update forge, since the pack defaults on the old version of forge i have to update forge elsewhere and transfer the files. it's complicated.[DOUBLEPOST=1481957433,1481956717][/DOUBLEPOST]so, using creativity i forced it to switch over to the new forge, now i can get back to updating mods. yay.
i know, i'm not adding any new mods really (i am replacing xaero's with rei's however) and i plan to have it released through the original pack author. should cover most permissions as well.[DOUBLEPOST=1481957962][/DOUBLEPOST]also i definitely deserved this... i tried porting an entire pack to a new version of forge. now it just crashes xD[DOUBLEPOST=1481958109][/DOUBLEPOST]got to continue updating ALL these mods, and possibly remove some if they do not support the new version.[DOUBLEPOST=1481959509,1481957925][/DOUBLEPOST]shouldn't i have expected this? i try to update a pack with a custom mod in it, you'd think it'd be obvious that i will not find a version of it online... v.v now to try and contact the guy who made it. oh wait, he's got privacy settings on. what a non-social way to block out literally everyone >.<[DOUBLEPOST=1481959708][/DOUBLEPOST]so turns out it's not a custom mod, it's a mod that's called custom mod... creative lol[DOUBLEPOST=1481960522][/DOUBLEPOST]-Added Openeye for testing once ALL mods get an update.[DOUBLEPOST=1481962373][/DOUBLEPOST]only just now finished the A mods in the pack. this is gonna be a long night.
yeah so far, as of last night at 1:00 AM Pacific Standard Time i finished updating mods A-E, gonna work on F later once i get my sanity back
I've just finished updating the "I" mods, and the list of mods left is short. i can finally get to testing them soon! yay!
dear god you hAVEN'T TESTED ANY. wish i could help but i wouldn't know how to. I really want to though. Anything someone who doesn't know what to do can help you with?
idk, i'd have to test the pack first. it's a good pack, but too many heavily outdated mods. oh, and don't even get me started on how old this version of pneumaticraft is...[DOUBLEPOST=1482023993][/DOUBLEPOST](PS: working on updating the kawaii crops mod atm)[DOUBLEPOST=1482024299][/DOUBLEPOST]after i update open blocks and it's library i'm gonna go watch some youtube then i'll get back to updating mods. this truly is a multi-hour process, aint it? lol[DOUBLEPOST=1482027986,1482023963][/DOUBLEPOST]pneumaticraft has it's update! yay! lol
updating ruins as we speak. we're getting there! almost done updating! also if this causes world issues i'm probably gonna ragequit... lol. jk.
just finished updating tinkers construct, leaving me just 5 more mods left to update! psyched![DOUBLEPOST=1482034396][/DOUBLEPOST]lol i guess that was appropriate to move it here, i was tired when i made this thread. thanks![DOUBLEPOST=1482036371,1482034299][/DOUBLEPOST]well all the mods are updated but i keep getting an fml error, it's weird.[DOUBLEPOST=1482036394][/DOUBLEPOST]ok i think it might be fixed, it gave me something else this time lol[DOUBLEPOST=1482037437][/DOUBLEPOST]so apparantly i was a derp and never added ender core, which is a mod that enderio is dependent upon. fail on my part i suppose, now to wait for the game to load. hopefully.[DOUBLEPOST=1482037956][/DOUBLEPOST]lol i was so tired last night when i started this that apparantly i managed to forget to install forge multipart. woops #2.[DOUBLEPOST=1482038002][/DOUBLEPOST]pack IS loading as of now. once it hits the main menu, it's going to be fun trying to debug the rest of the pack...[DOUBLEPOST=1482038548][/DOUBLEPOST]so i opened up the testing SP on a copy of my survival. first thing to happen is a ravine opens up that just HAPPENS to go through my newly built smeltery...[DOUBLEPOST=1482038845][/DOUBLEPOST]by the looks of it, all the items did transfer over. now to check for some recipes. but, i doubt they stayed... >.<[DOUBLEPOST=1482039037][/DOUBLEPOST]so, list of things i need to fix: quest book, menu, main menu, recipes. seems like everything else is intact. oh, wait... i need to fix MCA so it doesn't let you spawn a family and houses. also need to fix the rate at which those different weather effects occur. that ravine opening right when i open the world? rather unfair imo... lol
lol, thanks. been spending the morning trying to fix the custom main menu... it refuses to cooperate.[DOUBLEPOST=1482077112][/DOUBLEPOST]ehmm. so i don't know if i could call this progress, or a mock thereof... the title screen kinda worked.... but not really...[DOUBLEPOST=1482077131][/DOUBLEPOST]that and none of the buttons work...[DOUBLEPOST=1482077409,1482076880][/DOUBLEPOST]to speed things up, gonna remove all mods except custom main menu... lol[DOUBLEPOST=1482081355][/DOUBLEPOST]anybody reading this good with custom main menus?
@mrminesheeps I would concentrate on everything BUT Custom Main Menu, then worry about that after the pack is actually working.