Done not sure if right place.

Discussion in 'Sky Factory 3' started by KevinSupreme, Jan 17, 2017.

  1. KevinSupreme

    KevinSupreme Well-Known Member

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    game crashes and i dont understand why maybe one of you guys here could tell me why

     
    Last edited by a moderator: Jan 17, 2017
  2. Mouro

    Mouro Well-Known Member

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    Fixed the crash-report for you.
    Did you already tried force updating the pack? It helps sometimes.
     
  3. Legit__Panda

    Legit__Panda Teh Best Panda You'll Ever Know Patron Tier 2 Patron Tier 1

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    @KevinSupreme Mind taking optifine out of the mods folder and try launching the game if it launches please reply to me
     
  4. VILIUS3456

    VILIUS3456 Well-Known Member

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    Yeah, Optifine does not seem to be compatible with this pack :p
     
  5. Legit__Panda

    Legit__Panda Teh Best Panda You'll Ever Know Patron Tier 2 Patron Tier 1

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    the reason your crashing is because of this

    """ net.minecraftforge.fml.common.LoaderExceptionModCrash: Caught exception from Cyclops Core (cyclopscore) """


    That's why you keep crashing but we will just have to wait for an update
     
  6. KevinSupreme

    KevinSupreme Well-Known Member

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    thanks everyone also, I don't really understand how the direwolf20 1.10 mod pack has less mods but I cant run it 5fps skyfactory 3 runs at 70fps
     
  7. Ash00182

    Ash00182 Well-Known Member

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    That's just referencing what mod is causing the issue.

    Code:
    Caused by: java.lang.NoClassDefFoundError: net/minecraft/client/renderer/texture/TextureAtlasSprite
    This is what is causing it. I'm assuming you are crashing when you login or is it while loading?[DOUBLEPOST=1484629158][/DOUBLEPOST]
    Could be related to a client mod that is install. You also have to take into account that sky factory is a mostly a void modpack and direwolf is not.
     
  8. KevinSupreme

    KevinSupreme Well-Known Member

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    its working now , all i had to do was take optifine out
     
  9. Ash00182

    Ash00182 Well-Known Member

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    Ah ok :) you should be able to set the header as done instead of open, now that this issue is fixed!
     

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