Lets move that input over here so I can keep the OP updated with fixed/known issues. Known Issues/Fixed issues (dont do the stuff that is not intended ) Decomposer accepts liquid metals - fixed (its legit but not the most efficient way) The diamond dust is changed by unifier mod and unusable - fixed Cant cook cobble into stone for stone barrel in vanilla furny - fixed Crafting Table recipes for t2 rocket not removed - fixed Enderstorage added for quarry backhaul Fortune and Efficiency books not in NEI - fixed turrets can now be broken by the player How to update : Create a NEW profile with the new build. Copy over your world from the old \saves directory. Start the new profile and get into your old world. Start to lan - enable cheats /bq_admin default load (This will load the new quests) Something similar to Patchnotes : T2Build1 19.03.2017 - added tons of recipes for the gregtech (techreborn) advancment - recipes for the adv. generator for t3 power generation - recipes for the t3 rocket - oregravels can be crafted back to broken - small fixes everywhere - Recipes for T2 balanced, including (especially) the minechem fusion and the laserplus - Increased halftime duration on minechem for easier nether star handling - Kicked unifier mod out and added manual oredict mod with quests - Some assembly required quest completed - Improvments questline done (as far as theres stuff that fits into it for now)
The quarry costs 1.584.000 rf and the basic machine frame costs 15.840.000 is one of these values wrong or is this just how it's supposed to be?
Might be a good idea[DOUBLEPOST=1487784345][/DOUBLEPOST]You might be able to expect a list coming in later with problems XD
For example the Quarry Plus is almost just as expensive as the normal Quarry in both energy and Items. And if you run out of photo-grow early on you cant get more till quite late in the game.
The Quarryplus main costs will be the enchantments Without its just ... like the normal quarry. Phyto-gro is kinda easy, you get slag from sieving, Potassium from gunpowder (sieving), charcoal (coal dust for emergency) might be the hardest thing if you dont go straight for the pulverizer .. but you could still make inc sacs with minechem for the emergency recipe
Ah didn't see the ink sacs[DOUBLEPOST=1487784920][/DOUBLEPOST]The backhaul from the quarry might be a slight problem
Jup im already searching for a way for the backhaul ... i dont want to put in barrels just for that. Maybe the me chest can help but i already handout so much ae stuff easily ...
And normal enderchest for single player ...[DOUBLEPOST=1487785190][/DOUBLEPOST]the enderstorage enderchest would be made in the assembly table ofc
Ender storage would be useful for sure in the pack . But for this instance maybe the transfer nodes and Ender receiver/transmitters would work. Nvm that I forgot that those were for power and not items[DOUBLEPOST=1487785487][/DOUBLEPOST]Oh what about the compact storage mod?[DOUBLEPOST=1487786021,1487785257][/DOUBLEPOST]Also the normal energy conduit transfers 50 mil rf/t but the others only 5k and 20k rf/t
Nah no compact storage... me and later tesseracts are the way to go And yeah, eio cant handle my big rf/t values and bug out, but thats why we have the cryo ducts in
Incoming I basically used normal pipes and chests but the wooden pipes accept RF so I can take out stacks at a time[DOUBLEPOST=1487786516][/DOUBLEPOST] [DOUBLEPOST=1487786567][/DOUBLEPOST]this will be enough to keep the backhaul under control for a while and I could use ME cables to hook this up directly to the ME system[DOUBLEPOST=1487786583][/DOUBLEPOST]Just need to figure out how I'm gonna craft ME cables[DOUBLEPOST=1487786651][/DOUBLEPOST]Also you should make the capacitor bank more expensive[DOUBLEPOST=1487787395,1487786246][/DOUBLEPOST]Bug: shifting items out of the Base Layer Camouflage of the Stargate crashes you.
Well thats kinda creative. Maybe ill add bc pipes for the first backhaul. The capacitor banks and te cubes are cheap.... since they wont do you any good. Theres a reason i had to multiply the storage of the draconic cube by roughly 100000 Thoo i thought the first quarry would be outside powered by a solar ... but well that is legit
Ye putting it outside would mean I'd need to make a power source or cables[DOUBLEPOST=1487787709][/DOUBLEPOST]But it seems you gave me cables and a import bus through the quest book so this is all going straight to the ME system