Ideas for new mod

Discussion in 'Community Talk' started by pizzaluc, Jun 29, 2017.

  1. pizzaluc

    pizzaluc Well-Known Member

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    So i have been playing around with modding minecraft to 1.10, and since i like learning by doing, i was wondering if any of you had ideas what mod/concept/thingy i could implement next. Have a nice day :)
     
  2. Sandstroem

    Sandstroem Well-Known Member

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    Can you make a mod called Agrocraft that has sprinklers which explode in a 5x5 chunk radius if you put two of them in adjacent blocks?
     
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  3. coolgi3000

    coolgi3000 Logician of the gods

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    Make thaumcraft 1.10 since azanor isnt any time soon ;)
     
  4. pizzaluc

    pizzaluc Well-Known Member

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    Sure Sandstroem will give it a try

    sure my dude, no Kappa
     
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  5. gekketovenaar

    gekketovenaar Active Member

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    How experienced are you
     
  6. pizzaluc

    pizzaluc Well-Known Member

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    Short answer, pretty bad

    I have been coding on/off for some time, mostly creating something small because it would be fun/ease a task, and i actually had a simple mod in the hypovolemia modpack, but i am not particular skilled in programming in or out of minecraft. But shoot away, its when you push your boundaries you learn something new
     
  7. gekketovenaar

    gekketovenaar Active Member

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    I would say then that, yeah it's a good idea to push your boundaries. So you have to learn the fundamentals before you take on a big task like reading someones mod and figure out what you have to change to make it work. If I where you I would try and recreate the mod before I/you tried to alter it to better understand it.
     
  8. pizzaluc

    pizzaluc Well-Known Member

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    Thanks for the tip, i have been lurking around on github opensource minecraft mods, could try to change some things and add something to them
     
  9. coolgi3000

    coolgi3000 Logician of the gods

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    Ok here's a simple enough one. It's basically a copy of projectE but it could be good practice. So here in modding-ish terms: assign a value for items depending on the total values of the items used to craft it. Base items would be valued manually. And you can melt down items into their values and store them as such. Then you can make any item provided you have enough value stored.
    Like I said it's just ProjectE but you could also add some nerfs like each conversion wasting a % of the value used in it, or having a chance of failing. And then you could steal from thaum a bit and add stabilizers to reduce the chance of failure and increase efficiency.
    And yes maybe I am a bit obsessed with those 2 mods but a lot of people here already knew that ;)
    It also keeps with the recreating mods theme.
     
  10. Peace7904

    Peace7904 Well-Known Member

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    Invisible sand that falls from the sky that doesn't show up on waila so you have no clue it's there until you go to build there. And an even bigger troll make it hard to mine or really troll like, unbreakable.
     
  11. wyndman

    wyndman Well-Known Member

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    I like Sandy's idea.. exploding sprinklers! Oh and if you put more than twenty speed upgrades in an item node can you have it destroy the surrounding one hundred blocks!
     
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  12. Adrianfish

    Adrianfish Well-Known Member

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    What I think a cool concept would be is a way to see all the resources that you would need to craft an item when you look at the recipe in nei. Idk if you could make that into a mod or not though.
     
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  13. BookerTheGeek

    BookerTheGeek Patron Tier 3

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    The custom fluids.
     
  14. Sandstroem

    Sandstroem Well-Known Member

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    I got another one. If you build a 14x14x70 Vibrant Capacitor bank, it turns into Chance Cubes.
     
  15. Sandstroem

    Sandstroem Well-Known Member

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    What custom fluids ?
     
  16. BookerTheGeek

    BookerTheGeek Patron Tier 3

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    ...aobd for fluids.
     
  17. coolgi3000

    coolgi3000 Logician of the gods

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    O how about placeable potions? So you add something to a potion in a brewing stand, let's say an enderpearl, and that allows you to place down the potion as a fluid, and while your in it you get that buff.
     
  18. pizzaluc

    pizzaluc Well-Known Member

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    I really like all the ideas, tried the sprinkler and even though its not really a mod you would ever want in a pack, it was fun to make.
     
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  19. wyndman

    wyndman Well-Known Member

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    This mod needs to be implemented immediately..
     
  20. Kronnn

    Kronnn Well-Known Member

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    You're thinking of minechem
     

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