Hi! Tis I BookerTheGeek. A specific manager who shall remain nameless (But it rhymes with kilo) told me to put this here so I stop bugging them on TeamSpeak. Their needs to be a kit that grants all thaumcraft research. Especially on FTB:Interactions. Just purchase the kit and runs the command to grant all research for all players on the pack currently logged into that server node. This should be a large kit. That is all.
On a scale from "dying by falling into the void" to "Doing Forestry bees without gendustry", how much does it suck?
What version of thaumcraft are you talking about Booker. Thaumcraft 6 research sucks, Thaumcraft 4 is at least fun (ON MEDIUM OR HARD MODE, yes I'm still salty, no you saying "but you don't have to play the minigame"!!! won't change my mind that getting ordo for the easy mode research is harder than the actual minigame).
if u are in a team. u can share knowledge, don't know if its a bug or intended. but it gives u all his/the other players progression and u can unlock allot. and share it back and he/she can again unlock more. until the book is complete and u get some free essentia storage cells and some other stuff to this way.
Well if you make a kit, then at least make one that leaves the players the choice whether they want to use it or not. Just running some command for everyone without them asking for it is wrong.
I would just assume it is a consumable (i.e. a potion) that applies the command to the player that drinks it.
Currently @BookerTheGeek I am unsure how to inplement this. The reason being, we have to give it to everyone if someone gets the kit to follow EULA. What if someone doesn't want it? They get forced too. This is currently how the system works. Now, this isn't to say that the system can't be changed. @SirWill thoughts on Command Kits?