Implemented Farmworld on FTB Revelation

Dieses Thema im Forum "Suggestions and Feedback" wurde erstellt von Sayith, 28. November 2019.

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  1. Sayith

    Sayith Well-Known Member

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    Hello everyone

    I recently started playing on the MYM network again, and so far i'm having a good time.
    But it looks like there is an error in the Worldgen for the Farmworld, because there are no meteors from AE2 or Astral Sorcery buildings. This forces players to farm the Overworld that get's not reset and thus limits the available resources. The other day, we had a player that could not start his AE2 System because none of the players online had the Inscriber Press he needed.

    Since there is an incomming Farmworld reset, could you change the Seed for the Farmworld to contain these structures so that we are not forced to farm the overworld?
     
    Zuletzt bearbeitet: 29. November 2019
  2. Aidoneus

    Aidoneus Director Booster

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    I will look into it.
     
  3. BookerTheGeek

    BookerTheGeek Well-Known Member

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    You will need to start up a new more with the save level data, generate the over world. When that is done transfer that over to the main node as it's farmworld and then delete the second node.

    Cheers
    [doublepost=1575181727,1575176706][/doublepost]@Aidoneus if you don't get the new farmworld with AE meteor spawning in on this reset can you put a tradomat at spawn for the presses please?
     
  4. Aidoneus

    Aidoneus Director Booster

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    I am 2 steps ahead of you booker. Don't worry. =)
     
    BookerTheGeek gefällt das.
  5. Aidoneus

    Aidoneus Director Booster

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  6. Aidoneus

    Aidoneus Director Booster

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