I believe that MC Eternal should have ICBM enabled but only in the farm world for the fun of it. Have at thee
i dont even play on the server, but ICBM's are always a fun addition in any game, so im voting in favor
Yes BlazeFTB wants a big boom Also if you get that reference I am proud of you and you are a true science geek
Id agree with this. Except for the fact that players would kill the server using these. There is a few reasons why a mod like that is disabled.
I really like the idea, though if MyM does decided to do this, it would be more likely to be implemented in the nether as we have had several other packs that offer pvp in the nether. The farm world is to be used for resource gathering. And building on what Canada said, we already struggle with issues with chance cube spamming causing the server to struggle, a lot of things in the mod would have to be disabled due to server stability issues, so in turn, is it worth it to add, if you can not use alot of the items in it? A Mod like this would really be better geared twords a pvp dedicated server, if there is a lot of interest in blowing things up.
I would restrict that on the patron server, not the public one. Edit: that was confusing. I mean restrict the introduction of missiles to the patron server Edit2: still confusing. You know what I mean.
Marvin Martin for sure "There was supposed to be an earth shattering kaboom" [doublepost=1593430458,1593428030][/doublepost]I remember playing Voltz on the Technic Launcher with my friends on a private server when we got bored of the server we launched a nuke and a red matter and a anti matter missile at spawn town
I will go ahead and add our Community Coordinator @ElectricLemonade to take a peak and see if maybe she can work up an event or find a way to implement this possibly?
That'd be interestng, when I originally suggested this I actually wasn't hoping for things like the red matter bomb and nukes, I just wanted the normal ballistics missiles that do a small boom and maybe the napalm ones as I'm well aware that the bigger booms really kill the server
My concern with this is the world destruction toll on the servers TPS, not only do you have large holes being made, but unless the game has been optimized along the way somewhere you now have to account for flowing water and lava. Are players really going to pick up the mess they made with thousands of blocks floating around?
Seems legit [doublepost=1593440688][/doublepost]How bout like make the explosion radius smaller if u could?
Hmm that's what also came to mind for me wynd, and I was thinking along the lines of voiding the items but I'm not sure if it's possible s I didn't mention it.
I've spent a considerable amount of time on Eternal since its launch. Sorry guys who I see on there all the time, but I highly disagree with this being implemented on any of the farmable/reset worlds. We already have enough concerns daily with TPS and lag spikes. The Chance Cubes cause enough issues as it is, much less adding these to it. I'm all for the suggestion of turning it into an event though! Could even throw up some dummy targets of the staff members to test your aim on!