Mine your Galaxy - tier progression around the galaxy

Discussion in 'Community Talk' started by knoxz, Oct 3, 2014.

  1. Lawmonark

    Lawmonark Well-Known Member

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    im aware how 'common' they are, but in a pack where its required for you to collect oil to progress..... it will be less common over time. This is a public server so i expect lots to join. I will test the MFR trick i mentioned, if it works then oil can be scratched off that list

    Update: looks like the MFR oil fabricator is missing from NEI, did the server or MFR remove it?
    Update 2: So BC oil does in fact work with GC only time will tell how rare it will become. On the alpha server i don't think i seen any. I also traveled to the border in all directions.
     
    Last edited: Oct 8, 2014
  2. julio1237878

    julio1237878 Game enthusiastic

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    the MFR oil fabricator was taken out by the mods author apparently

    Update: i use /rt a lot and 3 out of 10 took me to oil deposits
     
  3. Lawmonark

    Lawmonark Well-Known Member

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    OMG, whats up with the botania config file? i just went to look and see if i could turn down the plants spawn rates... its all messed up. is this only on my end?


    i suggest copying a new Botania config and pasting it in if this is like this for everyone.
    also this is how you reduce the spawn rate
    # The density of each flower patch generataed, defaults to 32, the lower the number, the less each patch will have.
    I:worldgen.flower.density=32

    # The quanity of flower patches to generate in the world, defaults to 3, the lower the number the less patches geenrate.
    I:worldgen.flower.quantity=3

    i suggest you change the numbers to 12 and 2. i find its still a lot but less then what it currently is
     
  4. teufler80

    teufler80 Well-Known Member

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    I played a lot of Mod packets, from Technic and FTB, and i think in this modpack an endgame goal is missing like gregtech in FTB ultimate or Rotary Craft endgame in monster.
    A player wo has already a quarry will get easyli bored because he has nothing to get progress and a challenge, gregtech whould change this factor alot.
    Mods that also whould be pretty nice whould be
    EnhancedPortals: Portals between different bases and maybe also between Planets, maybe edit it so that is is t4 or t5 only. Otherwise there is no way for players to set up a second base
    FlansPlaneMod: Content Packs - Flan's Mod a mod who whould bring a lot more Life in the air and is a nice starter pack for traveling and transport. Also almost no other modpack got this so this is a big bonus point for this pack :p
    And maybe magical crops to get some things produced automaticaly ?
    What do you thing about my ideas ?
     
  5. knoxz

    knoxz Well-Known Member

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    we got sync to travel between planets. we dont need enhanced portals, the mod is on bevo and it isnt that stable yet. i tried it. more grief than use. :(
    we cant add gregtech, it would break everything.

    also i dont see how flans would benefit us. I rather have the magic mods for equipping and stuff.
     
    BookerTheGeek likes this.
  6. Kinqstone805

    Kinqstone805 Kinqstone

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    yes :) mod packs that last long are pretty cool
    but the portal thing is kinda a waste because we have warp books after we reached meteorites.[DOUBLEPOST=1412780568,1412780469][/DOUBLEPOST]
    maybe fly around the world ? and bomb other players with a bomber-plane-Squad
    xD
     
  7. knoxz

    knoxz Well-Known Member

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    u can go on crackpack and do that :p
    i got my base nuked twice there.
     
  8. Kinqstone805

    Kinqstone805 Kinqstone

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    are there bomber planes ?! xD was just a joke :D
     
  9. knoxz

    knoxz Well-Known Member

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    missiles...
     
  10. teufler80

    teufler80 Well-Known Member

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    Disable the weapon part and just use them as a transport vehincle lol ^^ Dont thing MineYourGalaxy will be a PVP pack[DOUBLEPOST=1412781731,1412781454][/DOUBLEPOST]I think the planes mod whould add quite some more fun to this pack :) So what is with my greg tech idea ?
     
  11. Kinqstone805

    Kinqstone805 Kinqstone

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    knoxz said it will break everything^^
     
  12. Lawmonark

    Lawmonark Well-Known Member

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    i would like the Guns, since this is PvE and the guns are really fun when mowing down a horde for zombies
    but the planes and tanks i dont like for this pack
     
  13. knoxz

    knoxz Well-Known Member

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    this is also not a zombie survival pack! >__<
    guys please!
     
  14. Kinqstone805

    Kinqstone805 Kinqstone

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    New DayZ mod in minecraft confirmed !
     
  15. Lawmonark

    Lawmonark Well-Known Member

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    But there are soooo many mobs.... well there were. i notice special mobs and infernal were both missing.

    Also you see my post about botania.cfg
     
  16. teufler80

    teufler80 Well-Known Member

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    Hm im sad, no gregory technologys =(
    How about Modular force field systems ? For creating a Sphere on the moon and fill it with air :) Or keep those nasty mobs away :D
     
  17. Kinqstone805

    Kinqstone805 Kinqstone

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    please remove the player focus module if that gets added :) dont want to get tped in a base and get 1 hited xd
     
  18. Lawmonark

    Lawmonark Well-Known Member

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    magnum torches, and air lock builds
     
  19. teufler80

    teufler80 Well-Known Member

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    Sounds boring to me. Mffs is a pretty nice mod
    Is there any other mod that provides a endgame challenge ?
     
  20. Lawmonark

    Lawmonark Well-Known Member

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    Also is a very laggy mod. MFFS is a nice mod but useless. other mods offer the same features in a differant way.
    Thaumcraft for unbreakable blocks, Magnum torches for no mobs...ect
    alsö If you want GT, im sure MyM will have a 1.7 GT pack. For this pack its based on Space travel... so end game is having access to all the mods.
     

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