Due to the problem with the HQM file size and that the quest books will need to be reset from time to time, is there a possibility that you can change the build quests to detect please? So that we do not need to keep rebuilding items time and time again. Cheers
Also there are items in the single player cities not available in this server version like the broken reactor controller to name one, which means the quest can not be completed so if those sort of items can be switched to detect rather than the repair then we can get past that quest.
If you want to help us feel free to go in your config folder and open the hqm config. Enable the editor in the config and start a singleplayer world to edit the quests.
OK will do, it seems easy enough, adding an extra quest to explain having to build a portal to get to the cities? Do you have any idea how I can change the What has gone before quests as you can complete when the island gets created, but can not complete after a questbook reset.
Apart from the SPAMR was there anything else you can think of that was banned from quest rewards? I changed it to a gun and needle ammo
Ah, I changed them to the spawn location on the server. So if it get a quest reset you just need to teleport to the spawn to get it completed but it doesn't matter as you don't get rewards for it.
Dropbox - quests.hqm hope this works and is the right file[DOUBLEPOST=1417355834,1417355774][/DOUBLEPOST]ok as long as I know it is spawn that is easy to complete the quest and get 100%
You changed all quests to manuel detect right? Well you can't get 100% in the first chapter because of the easy and hard part seleciton.
I changed all the ones I believe needed changing, left some as you will always need more ducts/conduits and some others, but yes for all machines they are changed
ok nice[DOUBLEPOST=1417373112,1417358082][/DOUBLEPOST]Server just reset and I think I broke a link in the Salvage Operation Section. Dropbox - quests.hqm is the correct file. Sorry for the hassle.