Direwolf20 Performance (constant lagg)

Discussion in 'Server Info' started by Slind, Dec 6, 2014.

?

Should we disable mobs/animals until a solution for this issue has been found?

Poll closed Dec 7, 2014.
  1. Yes, but only hostile mobs

    10 vote(s)
    52.6%
  2. Yes, all of them

    5 vote(s)
    26.3%
  3. No, they are too essential

    4 vote(s)
    21.1%
Thread Status:
Not open for further replies.
  1. SilentStar

    SilentStar Well-Known Member

    Messages:
    314
    Likes Received:
    84
    Local Time:
    9:21 PM
    Each Storage Cell from AE2 is creating its own world.

    AE2 Spatial Storage
     
    SirWill likes this.
  2. Lawmonark

    Lawmonark Well-Known Member

    Messages:
    2,558
    Likes Received:
    770
    Local Time:
    9:21 PM
    DW20 doesnt have galactic craft
     
  3. Bennyboy1695

    Bennyboy1695 Well-Known Member

    Messages:
    1,888
    Likes Received:
    498
    Local Time:
    8:21 PM
    Oh yeah , don't know why I thought it did :p
     
  4. bobthepig2

    bobthepig2 Well-Known Member

    Messages:
    566
    Likes Received:
    69
    Local Time:
    12:21 PM
    i see mobs are disabled, why not make it peaceful mode so we can at least get mob drops with the peaceful table?
     
  5. SirWill

    SirWill Founder

    Messages:
    12,284
    Likes Received:
    3,708
    Local Time:
    9:21 PM
    Try the table after the next restart again.
     
  6. bobthepig2

    bobthepig2 Well-Known Member

    Messages:
    566
    Likes Received:
    69
    Local Time:
    12:21 PM
    k thanks
     
  7. Lawmonark

    Lawmonark Well-Known Member

    Messages:
    2,558
    Likes Received:
    770
    Local Time:
    9:21 PM
  8. Slind

    Slind Founder

    Messages:
    8,332
    Likes Received:
    3,018
    Local Time:
    9:21 PM
    [​IMG]
    I doubt it. From the report it is about the number of mobs and they also talk about a message on the console which I never saw. :(

    edit: this was related to your pre feed the beast issue report. About the corrupted Item. Well from profiling the issue are only the mobs and the only idea I have about it is that one of the mods is patching their AI/Pathfinding or similar. It could also be a incompatibility with cauldron but visualVm doesn't show anything special.
     
  9. Lawmonark

    Lawmonark Well-Known Member

    Messages:
    2,558
    Likes Received:
    770
    Local Time:
    9:21 PM
    Are mobs suppose to path 80 blocks?
    Watch from 19:10
    Soaryn says the zombie can path 80 blocks.
    I will find out more about this, but you can also look
    Could this be a cause?
    [DOUBLEPOST=1418050360,1418046981][/DOUBLEPOST]i have started a Thread here if anyone want to chat about mob pathing,
    Enough voices will get something heard
    Mob pathing DW20 17.10 | Feed the Beast
     
  10. chugga_fan

    chugga_fan ME 4M storage cell of knowledge, all the time

    Messages:
    5,861
    Likes Received:
    730
    Local Time:
    3:21 PM
    this entire thing was a soaryn stream, and go quickly, tomorrow at around 7 pm est you will find a soaryn stream
     
  11. Lawmonark

    Lawmonark Well-Known Member

    Messages:
    2,558
    Likes Received:
    770
    Local Time:
    9:21 PM
    if you catch it, ask him what he ment by mobs pathing 80 blocks.
     
  12. chugga_fan

    chugga_fan ME 4M storage cell of knowledge, all the time

    Messages:
    5,861
    Likes Received:
    730
    Local Time:
    3:21 PM
    no twitch account :p, also his next stream will have 0 forgecraft
     
  13. Lawmonark

    Lawmonark Well-Known Member

    Messages:
    2,558
    Likes Received:
    770
    Local Time:
    9:21 PM
    @Founder

    I have narrowed it down.
    Im almost certain its the mod
    Ender Zoo

    it was added 1.0.2, you updated the server around Dec. 6, This is when it all started happening.

    Try to disable Ender Zoo on the server then enable hostile mobs. See if this fixes it.

    I was watching DW20 latest video and the mobs had a weird Tracking system, some mobs would run from you if they were ranged....ect

    IF this is the case, when you update The Dark Trilogy, it will also be needed to be disabled. Currently in 1.0.1 is disabled because Tfox forgot to enable it. But it is in the mod list
     
  14. chugga_fan

    chugga_fan ME 4M storage cell of knowledge, all the time

    Messages:
    5,861
    Likes Received:
    730
    Local Time:
    3:21 PM
    mobs are still there actually, .-.
     
  15. bobthepig2

    bobthepig2 Well-Known Member

    Messages:
    566
    Likes Received:
    69
    Local Time:
    12:21 PM
    theirs lag here and their but the server crashes are so often, have we found what's causeing so many crashes or have an idea at least?
     
    chugga_fan likes this.
  16. Slind

    Slind Founder

    Messages:
    8,332
    Likes Received:
    3,018
    Local Time:
    9:21 PM
    the main crashes which occurred around 50-80 times a day have been sorted. I haven't checked what caused the many crashes today:
    MyM - Watchdog (S6, S12, S24)
    Wow, why didn't we notice this earlier. While it might not be the cause it would be quite obvious.
     
  17. Slind

    Slind Founder

    Messages:
    8,332
    Likes Received:
    3,018
    Local Time:
    9:21 PM
    with ender zoo:
    [​IMG]

    without ender zoo:
    [​IMG]

    Looks the same :/ I will do this test again once more than 2 players are online
     
  18. Lawmonark

    Lawmonark Well-Known Member

    Messages:
    2,558
    Likes Received:
    770
    Local Time:
    9:21 PM
    For future reference. was it Ender Zoo?
     
  19. Slind

    Slind Founder

    Messages:
    8,332
    Likes Received:
    3,018
    Local Time:
    9:21 PM
    nope
     
  20. Lawmonark

    Lawmonark Well-Known Member

    Messages:
    2,558
    Likes Received:
    770
    Local Time:
    9:21 PM
    Good to know, so when TDT gets updated, it can stay enabled.... =)
     
Thread Status:
Not open for further replies.

Share This Page