IP: direwolf2.mineyourmind.net Finally the second direwolf server is online. It has been setup like the old one. So there are animals, mobs and farmworlds. We did decide not to split it up into build server and farm server (yet). The basic things which are stored within the player file and the money are linked. Nothing else yet. The world has been generated with a similar seed (not intended, but after two and a half day of generation I didn't want to do it all over again). Another 2 potential direwolf servers have been prepared in case they are needed. As the world is fresh generated and removing drops, monsters and animals on world generation does not work, there might be quite some performance issues until they despawned.
yeah, so if you don't like moving your base, you could go for mining on the second server. Or right now, use the opportunity to get the ender dragon or twilight forest bosses
I was killing the dragon but i got effected with sunscored, and now im constantly geting kicked.[DOUBLEPOST=1420864237,1420862873][/DOUBLEPOST]Could the twlight progression be disabled?
Well when someone tpa to me when i was in the twlight and the server crashed.[DOUBLEPOST=1420867698,1420866482][/DOUBLEPOST]There seems to be alot of crashes happening, any idea what the cause?
I would not recommend spatial io. If I'm not wrong, then each drive creates its own dimension, which stay until manually removed by anyone with file access (admin/founder)
im not the best one to answer you about this, but i believe not. the tps are only higher because there is 1/3 of the players and there are no buildings and machines that might cause much tps drain.
Spatial IOs wont work.... It transfer your base to a dimension in the first server, the drive itself would be like a "nether portal" to that dimension.... If you bring the spatial drive to the new server, it would just create an empty space because the dimension is in the old server, and not the new server
wecould relly use a node 3 since the lagg on node 1 is insanely high even with only a few players and node 2 also got a good amout of lag
Atm it's comparable to monster in my opinion. +-a week ago it was worse than monster. So something must have changed.
Yes mostly, i know node 2 had some issue with farm animals, but it isnt affecting it atm (atleast thats what i can see)
As i am a node 1 player, i have some issues with my connection to with server and it seems others have also. but in all means the tps has been lately high in the 15-20 range. (EDIT) ignore the attached file no idea why its their.
its a long time since i have seen node 1 TPS over 11 i have a idea for a vote what about a node 1 reset where ppl get warning and get to fill there inventory before hand? and then you just save the player files for the new server