Implemented node 2 is dying

Dieses Thema im Forum "Infinity" wurde erstellt von chugga_fan, 22. Februar 2015.

  1. chugga_fan

    chugga_fan ME 4M storage cell of knowledge, all the time

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    node 2, just like node 1 was yesterday, keeps on crashing, can you guys please solve this quickly? thanks
     
  2. SirWill

    SirWill Founder

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    I think @eAndPi solved it
     
  3. chugga_fan

    chugga_fan ME 4M storage cell of knowledge, all the time

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    slaugerhouses again...
     
  4. LucidTheStick

    LucidTheStick Well-Known Member

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    Crash or restarts?
     
  5. chugga_fan

    chugga_fan ME 4M storage cell of knowledge, all the time

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    slaugherhouses and pigs are the problem again, can people REALISE that slaugherhouses WORK WITH HOSTILE MOBS?
     
  6. SirStudMuffin

    SirStudMuffin Well-Known Member

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    NODE 2 SHALL RISE AGAIN!
     
  7. chugga_fan

    chugga_fan ME 4M storage cell of knowledge, all the time

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    gl with the slaugherhouse issues
     
  8. Matryoshika

    Matryoshika Well-Known Member

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    It is crashes @LucidTheStick
    Code:
    -- Entity being ticked --
    Details:
    		Entity Type: Pig (net.minecraft.entity.passive.EntityPig)
     
  9. SirWill

    SirWill Founder

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    I will add a tooltip to the slaughterhouse and grinder later, to warn players about pigs + this machines.
     
  10. SirStudMuffin

    SirStudMuffin Well-Known Member

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    HAVE FAITH CHUGGA I WILL SING IT THE SONG OF MY PEOPLE!
     
  11. chugga_fan

    chugga_fan ME 4M storage cell of knowledge, all the time

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    do you THINK some people read the tooltips? people actually make the enderthermic pump and pump out the nether without thinking of making your infinite lava tank
     
  12. SirWill

    SirWill Founder

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    We will see
     
  13. chugga_fan

    chugga_fan ME 4M storage cell of knowledge, all the time

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    *turns on mortal combat music*
     
  14. SirStudMuffin

    SirStudMuffin Well-Known Member

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    *Play Historic EpicSaxGuy music*
     

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