D.I.E.(An MyM Original)

Discussion in 'Community Talk' started by SilentBane, Nov 14, 2014.

  1. cbrozak

    cbrozak Well-Known Member

    Messages:
    1,450
    Likes Received:
    469
    Local Time:
    8:20 PM
    Guess you'll have to log in to find out! (or, it's also listed in the change log too ;))
     
    BookerTheGeek likes this.
  2. BookerTheGeek

    BookerTheGeek Patron Tier 3

    Messages:
    3,257
    Likes Received:
    1,097
    Local Time:
    8:20 PM
    IF the change log was updated....
     
  3. cbrozak

    cbrozak Well-Known Member

    Messages:
    1,450
    Likes Received:
    469
    Local Time:
    8:20 PM
    Just looked, updated it last night when I released the new patch (0.9.5j)
     
  4. BookerTheGeek

    BookerTheGeek Patron Tier 3

    Messages:
    3,257
    Likes Received:
    1,097
    Local Time:
    8:20 PM
    My bad... I evidently can't read. Lol.

    What would be needed to add Blood Magic?
     
  5. cbrozak

    cbrozak Well-Known Member

    Messages:
    1,450
    Likes Received:
    469
    Local Time:
    8:20 PM
    I think it would fit the pack for sure, although I'd probably comb the configs and nerf endgame items a bit ;) Would it add difficulty towards the beginning of the pack? Does it add new mobs?
     
  6. Demonica6666

    Demonica6666 Well-Known Member

    Messages:
    431
    Likes Received:
    100
    Local Time:
    8:20 PM
    More crashes
     
  7. cbrozak

    cbrozak Well-Known Member

    Messages:
    1,450
    Likes Received:
    469
    Local Time:
    8:20 PM
    Thanks for letting me know, still having an issue with that persistent Witch:


    j net.minecraft.item.ItemPotion.func_77832_l(Lnet/minecraft/item/ItemStack;)Ljava/util/List;+48
    j net.minecraft.entity.monster.EntityWitch.func_70636_d()V+65
     
  8. chugga_fan

    chugga_fan ME 4M storage cell of knowledge, all the time

    Messages:
    5,861
    Likes Received:
    730
    Local Time:
    9:20 PM
    blood magic potions, do about nothing, and fortress has 100% mitigation, same with void, if they do not stack, it's death, and they mitigate 3k damage and that KILLS you and DESTROYS the armor, yes DESTROYS, so thats why blood magic would not be that usefull[DOUBLEPOST=1425681863][/DOUBLEPOST]
    it adds new mobs, only a few, and you have to force them to spawn, but it takes ALOT to do so
     
  9. Demonica6666

    Demonica6666 Well-Known Member

    Messages:
    431
    Likes Received:
    100
    Local Time:
    8:20 PM
    Suddenly I am having a client side crash. I cut on our meteor protectors in the base, then crashed back to launcher.
    Shaders are available because OpenGL 2.1 is supported.
    Is Modded: Definitely; Client brand changed to 'fml,forge'
    Type: Client (map_client.txt)
    Resource Packs: [Unity-MyM-1.0.0.zip]
    Current Language: English (US)
    Profiler Position: N/A (disabled)
    Vec3 Pool Size: 0 (0 bytes; 0 MB) allocated, 0 (0 bytes; 0 MB) used
    Anisotropic Filtering: Off (1)
    [16:59:13] [Client thread/INFO] [STDOUT]: [net.minecraft.client.Minecraft:func_71377_b:359]: #@!@# Game crashed! crash-report saved to: #@!@# C:\Users\Denise\AppData\Roaming\.mineyourmind\instances\MyM-DIE\minecraft\crash-reports\crash-2015-03-06_16.59.13-client.txt
    AL lib: (EE) alc_cleanup: 1 device not closed
    Process ended with code: -1
     
  10. cbrozak

    cbrozak Well-Known Member

    Messages:
    1,450
    Likes Received:
    469
    Local Time:
    8:20 PM
    If you could post the crash in that save file to pastebin and link here I'd be able to help you a bit more. That doesn't tell me too much there
     
  11. Demonica6666

    Demonica6666 Well-Known Member

    Messages:
    431
    Likes Received:
    100
    Local Time:
    8:20 PM
    Uhhhh, I uploaded the crash file to pastebin when it happened. let me figure out how to link it,
     
  12. cbrozak

    cbrozak Well-Known Member

    Messages:
    1,450
    Likes Received:
    469
    Local Time:
    8:20 PM
    Great, thanks
     
  13. Demonica6666

    Demonica6666 Well-Known Member

    Messages:
    431
    Likes Received:
    100
    Local Time:
    8:20 PM
    OK, how do I link it from Pastebin to here? it is under G3r67Rfa
     
  14. cbrozak

    cbrozak Well-Known Member

    Messages:
    1,450
    Likes Received:
    469
    Local Time:
    8:20 PM
    that's your log, your crash-report would be here:

    C:\Users\Denise\AppData\Roaming\.mineyourmind\instances\MyM-DIE\minecraft\crash-reports\crash-2015-03-06_16.59.13-client.txt
     
  15. Demonica6666

    Demonica6666 Well-Known Member

    Messages:
    431
    Likes Received:
    100
    Local Time:
    8:20 PM
    ok, I think this is it[DOUBLEPOST=1425686208,1425686163][/DOUBLEPOST]I may need to do another delete and hard force update. I noticed that DIE is showing pending update.[DOUBLEPOST=1425686300][/DOUBLEPOST]No hurry though, I will be back on Sunday since I have work tomorrow. :rolleyes: Then I will do the delete and update again. After checking here, of course.[DOUBLEPOST=1425686312][/DOUBLEPOST]No hurry though, I will be back on Sunday since I have work tomorrow. :rolleyes: Then I will do the delete and update again. After checking here, of course.
     

    Attached Files:

  16. BookerTheGeek

    BookerTheGeek Patron Tier 3

    Messages:
    3,257
    Likes Received:
    1,097
    Local Time:
    8:20 PM
    Void sigil = 100% reduction in void damage
    Bound armour = Un-breakable
    BM potion done right = 150% damage reflection
    BM spells done right = almost instantly death for mobs
    BM rituals = No mobs within 4 chunks. No questions asked.

    @chugga_fan I'm confused
     
  17. cbrozak

    cbrozak Well-Known Member

    Messages:
    1,450
    Likes Received:
    469
    Local Time:
    8:20 PM
    Hmmm, ok great. Thank you for this it's plenty to fix it. I'll release another update this weekend to solve this, no need to hard force update just yet.[DOUBLEPOST=1425686924][/DOUBLEPOST]
    Honestly seems all too OP for DIE, I have disabled the mob reduction from TFC, 150% damage reflect from TFC mobs would be humungous, instant death to TFC mobs should def NOT be a thing, unbreakable armour would deplete the reason to level up blacksmithing. I think we'll pass unfortunately. (for now) Maybe it will be an option in LIVE. ;)
     
  18. chugga_fan

    chugga_fan ME 4M storage cell of knowledge, all the time

    Messages:
    5,861
    Likes Received:
    730
    Local Time:
    9:20 PM
    bound armor doesn't break but it can have NEGATIVE durability, and you can STILL die with it, the mobs don't deal out void damage, and bound doesn't soak up NEAR enough, and cbro just shot you down XD
     
  19. BookerTheGeek

    BookerTheGeek Patron Tier 3

    Messages:
    3,257
    Likes Received:
    1,097
    Local Time:
    8:20 PM
    All of that is configurable.
     
  20. OldDogy

    OldDogy New Member

    Messages:
    8
    Likes Received:
    5
    Local Time:
    3:20 AM
    Hello,
    still having problem whit people loging in and crashing the server
    "SaltedNuts joined the game." and the crash occurred more then onc. edit: and now he's just being persistent :|
     

Share This Page