I need help I can't join node 1 and 3 it worked fine before but when I disconnected and joined again it started getting stuck at "logging in". It seems there's something wrong with my ip on the server cause I tried changing my ip using a software and I was able to join, but I don't want to use that ip cause it's slow. Is there a way to delete my ip data? not my char data but just the ip? thx
with ip you mean internet provider or ip address? Anyways, we don't regulate any of these, so this is most likely a problem on your end or with your provider. Sorry.
Yeah I tried DNS flush, and I think it worked Edit: yeah nvm it didn't work anymore[DOUBLEPOST=1426510162,1426510023][/DOUBLEPOST]by the way heres the log (the stuck on logging in) Spoiler [20:43:39] [Client thread/INFO]: Connecting to infinity3.mineyourmind.net, 25565 [20:43:45] [Netty Client IO #4/INFO] [FML]: Server protocol version 1 [20:43:46] [Netty Client IO #4/INFO] [FML]: Unexpected packet during modded negotiation - assuming vanilla or keepalives : net.minecraft.network.play.server.S00PacketKeepAlive [20:43:46] [Netty Client IO #4/INFO] [FML]: Attempting connection with missing mods [Aroma1997Core, itemphysic, Aroma1997CoreHelper, AromaBackup, BetterTitleScreen, DamageIndicatorsMod, FastCraft, InGameInfoXML, InGameInfoXML|simplyjetpacksIntegration, InGameInfoXML|ThaumcraftIntegration, inventorytweaks, LunatriusCore, notenoughkeys, neresources, Waila, WailaHarvestability, wawla] at SERVER [20:43:53] [Client thread/WARN]: Unable to play empty soundEvent: minecraft:music.menu [20:44:06] [Client thread/WARN]: Unable to play empty soundEvent: minecraft:music.menu [20:44:35] [Client thread/WARN]: Unable to play empty soundEvent: minecraft:music.menu [20:45:01] [Client thread/WARN]: Unable to play empty soundEvent: minecraft:music.menu [20:45:21] [Client thread/WARN]: Unable to play empty soundEvent: minecraft:music.menu [20:45:42] [Client thread/WARN]: Unable to play empty soundEvent: minecraft:music.menu [20:45:55] [Client thread/WARN]: Unable to play empty soundEvent: minecraft:music.menu And sometimes it goes like this, which has the Internal Exception: java:IOException:An existing connection was forcibly closed by the remote host [1741] [Client thread/INFO]: Connecting to infinity3.mineyourmind.net, 25565 [1744] [Netty Client IO #5/INFO] [FML]: Server protocol version 1 [1745] [Netty Client IO #5/INFO] [FML]: Attempting connection with missing mods [Aroma1997Core, itemphysic, Aroma1997CoreHelper, AromaBackup, BetterTitleScreen, DamageIndicatorsMod, FastCraft, InGameInfoXML, InGameInfoXML|simplyjetpacksIntegration, InGameInfoXML|ThaumcraftIntegration, inventorytweaks, LunatriusCore, notenoughkeys, neresources, Waila, WailaHarvestability, wawla] at SERVER [1747] [Client thread/WARN]: Unable to play empty soundEvent: minecraft:music.menu [1700] [Client thread/WARN]: Unable to play empty soundEvent: minecraft:music.menu [1702] [Client thread/WARN]: Unable to play empty soundEvent: minecraft:music.menu [1715] [Netty Client IO #5/INFO] [FML]: Injecting existing block and item data into this client instance [1715] [Netty Client IO #5/INFO] [FML]: Applying holder lookups [1715] [Netty Client IO #5/WARN] [FML]: Unable to lookup chisel:cobblestoneWall for public static com.cricketcraft.chisel.block.BlockMarbleWall com.cricketcraft.chisel.init.ChiselBlocks.cobblestoneWall. Is there something wrong with the registry? [1715] [Netty Client IO #5/INFO] [FML]: Holder lookups applied [1716] [Netty Client IO #5/ERROR] [FML]: NetworkDispatcher exception java.io.IOException: An existing connection was forcibly closed by the remote host at sun.nio.ch.SocketDispatcher.read0(Native Method) ~[?:1.8.0_25] at sun.nio.ch.SocketDispatcher.read(Unknown Source) ~[?:1.8.0_25] at sun.nio.ch.IOUtil.readIntoNativeBuffer(Unknown Source) ~[?:1.8.0_25] at sun.nio.ch.IOUtil.read(Unknown Source) ~[?:1.8.0_25] at sun.nio.ch.SocketChannelImpl.read(Unknown Source) ~[?:1.8.0_25] at io.netty.buffer.UnpooledUnsafeDirectByteBuf.setBytes(UnpooledUnsafeDirectByteBuf.java:436) ~[UnpooledUnsafeDirectByteBuf.class:?] at io.netty.buffer.AbstractByteBuf.writeBytes(AbstractByteBuf.java:870) ~[AbstractByteBuf.class:?] at io.netty.channel.socket.nio.NioSocketChannel.doReadBytes(NioSocketChannel.java:208) ~[NioSocketChannel.class:?] at io.netty.channel.nio.AbstractNioByteChannel$NioByteUnsafe.read(AbstractNioByteChannel.java:87) [AbstractNioByteChannel$NioByteUnsafe.class:?] at io.netty.channel.nio.NioEventLoop.processSelectedKey(NioEventLoop.java:480) [NioEventLoop.class:?] at io.netty.channel.nio.NioEventLoop.processSelectedKeysOptimized(NioEventLoop.java:447) [NioEventLoop.class:?] at io.netty.channel.nio.NioEventLoop.run(NioEventLoop.java:341) [NioEventLoop.class:?] at io.netty.util.concurrent.SingleThreadEventExecutor$2.run(SingleThreadEventExecutor.java:101) [SingleThreadEventExecutor$2.class:?] at java.lang.Thread.run(Unknown Source) [?:1.8.0_25] [1716] [Netty Client IO #5/INFO] [simplyjetpacks]: Loading configuration files [1716] [Netty Client IO #5/INFO] [STDOUT]: [com.mcjty.rftools.ClientDisconnectEventnDisconnectedFromServerEvent:12]: ###### Disconnect from server [1716] [Netty Client IO #5/INFO] [OpenMods]: openmods.network.IdSyncManager.onDisconnect(IdSyncManager.java:124): Disconnected, restoring local data [1729] [Client thread/WARN]: Unable to play empty soundEvent: minecraft:music.menu
will this thread help out on my problem? Spoiler Stuck in the "Logging in..." screen? | Hypixel - Minecraft Server and Maps