Cross-server tp.

Discussion in 'Archive (Suggestion and Feedback)' started by Ghast12345678910, Apr 14, 2015.

  1. Ghast12345678910

    Ghast12345678910 Well-Known Member

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    Any chance if getting cross server tpa and /home on infinity?
     
  2. CommonExplosion

    CommonExplosion Well-Known Member

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    That would requires things to be like in monster. It didn't always work and items went missing and such. Changing node seems safer :p
     
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  3. SilentBane

    SilentBane Well-Known Member

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    We are magicians, however cross server tp as CommonExplosion said is risky business.
     
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  4. Mijikai

    Mijikai Well-Known Member

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    MijiMagician

    - I mean, cross-tp in Monster was great and all, but there were so many issues with it, and honestly, the way Monster was set up, it looks really annoying to handle.

    I remember loving Monster, because I was able to fix TPS so easily, going through each server with a command, but I remember there being so many issues too.
     
  5. chugga_fan

    chugga_fan ME 4M storage cell of knowledge, all the time

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    "so many issues" are you talking about monster east? if so LOL
     
  6. Matryoshika

    Matryoshika Well-Known Member

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    Currently, there is no possibility of any cross-server tp.

    The plugin used in 1.6 to cross between servers (BungeeCord) does not work in 1.7, which is also why we have no 1.7 lobby.
    Had it been possible, we would likely have already done this.
     
  7. Aamia

    Aamia The Most Powerful Warlock

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    I think bungeecord works with 1.7
     
  8. Slind

    Slind Founder

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    don't forget that we use forge and a lot of mods.
     
  9. Asapps

    Asapps Well-Known Member

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    Seems possible if qCraft would get an update.
     
  10. Slind

    Slind Founder

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    we tried that with 1.6, the only think we achieved were either duped inventories or lost inventories. Only one 10 transfers worked properly :( Btw. in background it doesn't much different than switching a node via. the multiplayer browser.
     

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