I have some questions about it. - Will the spawnpoint be "claimed by admin"? - How far away from the spawn must we build? - Can we use spatial stuff from ae2 to move our old base? (and if so, does this method have negative effects?) Ty for your time. Common ^-^
I thought it was Isn't it? Edit: Let me change the subject of the post then. What did you have in mind for this dimention?
RWTema's first intention was to create an empty dimension to build in it, without having to use mystcraft or similar mods. What MyM's decision for this dim is, is another question. But it would be nice, if players could use it (as a DeepSpace like dim) to build in it PS: Common and I made the spawn a bit prettier (and safer) for the community
Yes it is supposed to be a void style build world, so I would suggest admin claiming the spawn point and then enabling claims there.
Probably best to wait until @Slind makes a decision as you don't want to start building somewhere only to find that it's too close to the spawn point, also anything you build would be unprotected until claiming is enabled!
Last Millenium dimension is now claiming enabled - 100x100 admin area around spawn point. @Deltachi : Mind if I copy your spawn area on inf1 over to the other nodes that don't currently have a nice spawn area? Kronnn said it was pretty
@MrWisski claiming is enabled, but whenever I place a chest it still gives the warning message Can you please confirm that this is not the case and this is indeed a non-resetting buildworld for bases? and if so can you edit the necessary config to remove the message please?