Same here. And i bet other players would happy to build quests. maybe 3-5 long quest for each dimension. and 5-8 short ones. would be cool.
It looks like the plugin works with signs or villagers. We would have one or two signs at Spawn to start the quests off into the worlds. Something like: Go talk to Sir Willi, he lives North East of spawn. About 400 blocks away, we could have an admin claimed land with another sign to start the quest. There is so much we could do. Go kill 5 Pigmen. Find me 4 Aums. Bring me the head of a Dark Skelly. Gain 20 lvls. Craft a DNA Bow. Challenge MrRooo to a duel (fists only). It would bring so much to the server.
*Soooooo much potential. In vanilla we could do a lot of quests, and here we have plenty of mods, so there could be infinites quests! ahahha
I could see this is as quite a potentially useful thing for my adventure dungeon project. This sort of thing would fit right in nicely and help simplify my needs for complex redstone as a bonus, which is win win for both me and the server. I am definitely behind this idea.
@SirWilli & @Slind14 Any thoughts on the Epic Quest plugin? Or is this the secret project Slind keeps talking about?
Besides the fact that we need to do some testing (if the plugin works as promised and with modded minecraft) I don't see why not. If you know how to setup a server you could already do this and create a few basic quests for testing.