Galactic Science - New MyM Pack with unseen mods from Caithleen

Discussion in 'Announcements' started by Slind, Jun 1, 2015.

  1. Slind

    Slind Founder

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    [​IMG]
    artwork by @Pitschweis
    Introduction Over the last couple of weeks caithleen has been working on a custom modpack featuring many less known mods, mods you probably never saw if you mainly play FTB official packs. The pack uses HQM as explanation guide with a lot of quests and rewards. The alpha and beta testers loved it so far and contribute a lot of ideas.
    If you are looking for something new, try it!
    The pack can be found on the MyM Launcher and the server is already registered. (single player works, too)
    Ideas, feedback, bug reports and support: Support - Galactic Science

    Article:

    Theme

    Survivalpack without hunger or mob modification. Your greatest enemies are oxygen supply and power (which results in oxygen supply ...). The reports about the moon having abundant resources to mine turn out wrong, there are only traces which you will have to extract from the dust and stone itself.

    The energy is tiered, the more you advance in HQM and the planet systems, the better power supply you can build (up to enormous fission reactors).

    Automation is also tiered a bit to the planetary advancement.

    The mod resolves around minechem an ex nihilo. Storage options are a bit limited. The purpose is to have new toys that make you think about how to best use and automate them without going the standard route we know from so much 1.6/7 modpacks. Magic is currently not in, it doesnt fits the theme.

    Perhaps we will see a mild magic mod like botania come in.

    About tiering

    There is some progress with HQM that you need/want to do at the start but after the initial series you are free to progress the way you want - with HQM or without. Some key materials are spreadout through the different planets, so your galacticcraft progression is tied to your overall progression.

    There is a special "progression" questline in HQM that will offer you special rewards at milestones you reach.

    About power and balancing

    The starting power is quite limited. The XU generators dont work in the low gravity of the moon somehow. But i made sure you have plenty of fresh new and interesting power sources. They wont deliever much power when you start your journey but open up later in the progression to a modular powersystem with advanced generators and even huge (17*17*17) fission reactors that yield large amounts of power. Green energy has been limited.

    Power should follow a progression, not be something you just spam until you have more then you need.

    Many items, including keyitems, are only obtainable through the use of minechem. For example if you want to produce rocketfuel for your generator, you cant simply throw some potatoes and unrefined sugar in. Those hightech machines need elements and molecules instead, so you have to throw sucrose and cellulose in!
    On the other hand ... it was never so easy to fusion atoms to make a nether star..

    Core Mods

    • MineChem
    • Ex Nihilo & Ex Astris
    • EnderIO

    Outstanding Mods

    • Nuclearcraft - a mod that adds several machines to play with isotopes and use them in small generators or even a large multiblock fission reactor. Think of it as the "more scientific" big reactors.
    • Quantumflux - It has the perfect trashcan - you throw an item in, you get 400 rf in reward! Also has some very interesting generators that extract rf from the void itself
    • 4Planets - the more planets, the better!
    • Armourers Workshop - got tired of your skin? Make your 100% customized skin yourself!
    • Gregs Lightning - Well it adds only one thing ... floodlights. No more torching!
    • Openautomation - RF Lasors! Pew Pew!
    • Super Massive Tech - Harvest the power of the stars for your energy needs. Seriously, you put stars in the harvester and get power out!
    by Caithleen @ mineyourmind.net/forum/threads/about-the-modpack.8659/


    The T5 stargate address can be found on a sign at the spawn.
     
    Last edited: Sep 22, 2015
    Alicatt, GiantFaffle, al99901 and 5 others like this.
  2. GiantFaffle

    GiantFaffle Twitch

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    Thank you For making this a server it my new fav :)
     
  3. YourMCGeek

    YourMCGeek Well-Known Member

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    Does that means that it's out of beta!!!! @Slind
     
  4. Slind

    Slind Founder

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    Difficult question, I guess it depends on what beta stands for. The pack/server as is has been stable so far. Though the work continues there more tiers to be implemented and a few mods that are currently being tested for compatibility. I think @caithleen can give you a better/wider answer.
     
  5. chaosblad3

    chaosblad3 Very Well-Known Member Patron Tier 1

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    Congratz on the pack @caithleen and good job on the artwork @Pitschweis :D

    SWIM should make a video spotlight for this pack!
     
  6. Pitschweis

    Pitschweis New Member

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    Thank you! I really appreciate it :D
     
  7. BadgerNeer

    BadgerNeer Well-Known Member

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    Nice artwork Pit!
    Keep up the good work

    Cant wait to try out mine-chem
    Ive memorized the whole periodic table so recreating one in minecraft will be
    fun
    ~Neer
     
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  8. chugga_fan

    chugga_fan ME 4M storage cell of knowledge, all the time

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    this pack has been in public beta for awhile man...
     
  9. Asapps

    Asapps Well-Known Member

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    I have seen a few bugs with HQM on the server and some plugin bugs as well. Seeing as there will be more to the pack, you could call it a beta. Oh and as chugga said. Lol.
     
  10. Rednek_Rage

    Rednek_Rage Well-Known Member

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    So far, one of the best HQM packs i've played. Well done.
     
  11. SouthAfrican

    SouthAfrican New Member

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    Great first let me feed my lion and ill get straight to trying out this modpack. It sounds great :)
     
  12. caithleen

    caithleen Patron Tier 1

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    Thanks so far :)

    The pack will stay in beta since me and the new co-author @ChetwyndKid are adding more Tiers to make the experience last longer and im quite sure that will open up new bugs :)

    Sadly, this also means, that when we push the HQM Updates, there can be Questbook resets.

    But, im sure you will take that into account when you get this sneak peak on what we are working on :

    [​IMG]

    [​IMG]
     
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  13. chugga_fan

    chugga_fan ME 4M storage cell of knowledge, all the time

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    i will EXTERMINATE your plans!
     
    al99901 likes this.
  14. al99901

    al99901 Well-Known Member

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    Great work, fun modpack and seeing what could come an EXTERMINATION of the questbook doesn't seem so bad!
     
  15. caithleen

    caithleen Patron Tier 1

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    Chugga is a dalek, that explains alot!
     
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  16. Terrails

    Terrails Well-Known Member

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    TARDISS!!!!!!! BEST PACK EVER!!!!
    sorry for upper case i just love doctor who :D
    And of course Stargate .....
     
  17. Chetwynd

    Chetwynd Well-Known Member

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    Just quite a bit of testing to do :) And im pretty sure the tardis is darlek proof :p
     
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  18. Terrails

    Terrails Well-Known Member

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  19. chugga_fan

    chugga_fan ME 4M storage cell of knowledge, all the time

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    "Where. Is. The. Doctor!!!!!!"[DOUBLEPOST=1433280736][/DOUBLEPOST]
    one episode the daleks raid and kill the tardis man...
     
    Ghast12345678910 and Terrails like this.
  20. Chetwynd

    Chetwynd Well-Known Member

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    Well im sure things can happen :)
     
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