Today i have been trying to play infinity. One thing i have notice is when people start saying they are looking for Draconium and are -30.000k blocks out in the end, the tps plummets. I know the End is a void world, but does the loading of those chucks cause strain on the server? Spoiler: Idea if the loading of chunks causes lag I have an idea for an "end" world, make a dimension similar to the farm world. But make the world with similar borders as the farmworld, but of solid endstone and end ores/ resources. Then making a Hand mine only world.(no automining.) Im sure with Mystcraft you can make a dimension like this.
The lag is caused by the natura clouds. Which are not Disabled. I shall be tagging @Administrator to check out this issue and maybe solve the problem.
Yes, the issue with the server strain were world-gen in the End thanks to the Natura clouds. We had them disabled before, but the configs were reset during the server-reset. Natura ash- and dark-clouds are now disabled once more. Hopefully, this will severely diminish the server-drain of any players' escapades in the End