Implemented Can we please fix mob limit on vanilla?

Discussion in 'Archive (Suggestion and Feedback)' started by TheDrunkSquirrel, Jul 4, 2015.

  1. Lawmonark

    Lawmonark Well-Known Member

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    i might need to come see your design. some are better then others. if its the "+" shaped one, with water... then they are horrid.
     
  2. Slind

    Slind Founder

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    this one tweak only affects tile entities and is disabled on vanilla+
     
  3. mynameisAK

    mynameisAK Walking Modded-MC Wikipedia.

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    It's not, its a schematic of a spawner that works incredibly in MC multiplayer (even in this version of MC).


    We set up a modified version of this
     
  4. Docpo

    Docpo Well-Known Member

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    Now these limits... are they world or chunk basis?
     
  5. Lawmonark

    Lawmonark Well-Known Member

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    There are no limits anymore[DOUBLEPOST=1436045276][/DOUBLEPOST]
    Come see if the spawns are better,
     
  6. mynameisAK

    mynameisAK Walking Modded-MC Wikipedia.

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    I shall jump on now to check it out.
     
  7. SirWill

    SirWill Founder

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    So, did it change something?
     
    Lawmonark likes this.
  8. Lawmonark

    Lawmonark Well-Known Member

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    They are spawning a lot better.
    With more then 5 people on, the squid issue is hardly an issues.

    Only concern now is the one in the pm.
     

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