Done Redstone emitter issue

Discussion in 'Direwolf20' started by XPGVillan, Jul 22, 2015.

  1. XPGVillan

    XPGVillan Well-Known Member

    Messages:
    117
    Likes Received:
    1
    Local Time:
    2:32 AM
    I'm using the machine inventory manager to automate the growing of crystals.

    The issue happens when the seeds are dropped onto an item valve where it should start the emitter to turn on the crystal growth accelerators but it doesn't.

    I've re-done the build in single player and it works flawlessly, just doesnt seem to want to work on the server.

    EDIT: With a little testing, I've narrowed it down to the item valve not recognising the seeds for some reason, even though it's stated in the manager itself to only look for the 3 seeds

    Any help would be appreciated

    Sent from my D6503 using Tapatalk
     
    Last edited: Jul 22, 2015
  2. XPGVillan

    XPGVillan Well-Known Member

    Messages:
    117
    Likes Received:
    1
    Local Time:
    2:32 AM
    I've now done it 3 times in single player and all three times it's worked fine, nothing about the way it's set up or the 'coding' in the machine manager has changed yet it's still not working on the server itself
     
  3. tyler489

    tyler489 Well-Known Member

    Messages:
    1,873
    Likes Received:
    202
    Local Time:
    8:32 PM
    Did u account for the ids of the seeds being different in your code?
     
  4. XPGVillan

    XPGVillan Well-Known Member

    Messages:
    117
    Likes Received:
    1
    Local Time:
    2:32 AM
    Yes, they are set as nbt independent, but I tried with freshly crafted seeds just incase and still the same, I'm about to test with a iron ingot see if that works

    Sent from my D6503 using Tapatalk[DOUBLEPOST=1437593662][/DOUBLEPOST]
    WEll before the server 'restarted', I wuickly tried it and it didn't work

    I'm now as to what could be causing it to not function properly
     
    Last edited: Jul 22, 2015

Share This Page