Let's just say somebody decided to make an actual GregTech pack that works. What would that person need? COFH ore gen for GregTech GregTech Oregen for all the other mods Recipe tweaks. (Not the actual files, just a list of recipe modifications) An interesting build I can post on the minecraft forums for factorization mod pack permissions. People who know GregTech to test. A mod pack image file for FTB 42 x 42 pixel 400 x 200 pixel Forums post picture What do I have so far? An actual pack that loads, along with server files. A github, HERE, to track and suggest changes (Final goal is to submit to MyM as a server.) Spoiler: Mod List Advanced Machines (AS) Advanced Solar Panel Advanced Repulsion Systems Antique Atlas Applied Energistics Baublelicious Binnie's Mods Blue Power Botania Buildcraft 7 Cart Livery Chicken Chunks Craft Heraldry Ender Storage Extra Biomes XL Extra Carts Fabricator Factorization - Currently Disabled due to permissions Fancy Fluid Storage Forbidden Magic Forestry Forge Multipart Funky Locomotion Gravity Gun GregTech 5 - Unofficial Port by BloodAsp GT Tweaker IC2 Nuclear Control IC2 Experimental Infinity Bows Iron Chests Iron Chests Minecarts Logistics Pipes Magic Bees Mine Factory Reloaded Mine Tweaker 3 Mod Tweaker 2 Mr. Crayfish Furniture Mod Mystcraft NEI Addons NEI Intigration NEI Not Enough Resources ObsidiPlates Open Computers Open Peripheral Addons Portal Gun Railcraft Routers Reborn Soul Shard TOW Steves Carts 2 Storage Drawers Thaumcraft Thermal Expansion Thermal Foundation Tubestuff Utility Mobs Woodstuff Ztones [\spoiler]
A lot of recipe tweaks to balance the other mods with gregtech. (eg. proper recipes for opencomputers, while that mod does have a default recipe set for GT, it's just sooo over the top) But as soon as GT get's anywhere near usable you can count on my help making it happen It's been too long since I last built a fusion reactor.
Why do you want factorization? I lost all interest in that mod the moment that Routers were removed.. I'd much rather have the Routers Reborn mod instead! (or in addition to it I guess )
Yeah, the removal of the only thing I liked from factorization just made me have no point in playing it.
Hmm... Have a look HERE. This is an authorized by greg port of GT5... And it has all the machines! Routers reborn is in their, or will be as soon as I update permissions on the pack. I also miss the routers There were a couple other reasons that I like it, but I can understand that feeling. P.S. Also updated the main post[DOUBLEPOST=1438564992,1438553098][/DOUBLEPOST]Added Routers Reborn, and link to the github.
Looks really nice. I like the condensed modlist. There's even a frames mod in it (which was more or less the top on my suggestions list right now...). I also like the fact that some mods are NOT included, for example BigReactors just doesn't fit into GT balancing so keep it out please There are a couple of mods I would suggest to add though. On one hand, ExtraCells would really help as Gtegtech still has many fluid resources. Additionally, you might want to add thaumic energistics as it reduces the need for overly complex thaumcraft setups. I'd also suggest to add chisel, carpenters blocks and malisisdoors for a few more decoration options. Tomorrow I'll be going on vacation, so I can't really help with this, but I'm soo waiting for this...
Thank you. That is because it is my remake of FTB Ultimate There are only a couple more mods I am thinking of adding, but their are quite a few of addons that I am looking at adding into this. Have fun on your vacation.
We are using an Un-official put approved port of GT5. AND I've already talked to the mod author and if we run across any issues he is their to help. AND we have a GT Scripting God who is willing to help out with the pack. He actuall made one of the mods, GT minetweaker addon.
After we get the pack stable we will be adding more mods. But first we need to get it stable. But I love that mod also.