Pregenerate Farmworld as Dim 0

Dieses Thema im Forum "Archive (Suggestion and Feedback)" wurde erstellt von The_Icy_One, 10. August 2015.

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  1. The_Icy_One

    The_Icy_One Procrastinates by doing work

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    On a few servers, for example CrundeeCraft, there are some modded structures set only to generate in Dimension 0, for example Fossils and Archaeology ruins, required for progression in the mod, and DivineRPG ores. This can lead to issues when the already rare resources run out in the overworld due to the currently large playerbase.

    A potential solution to this is to generate the farmworld as Dimension 0 when pregenerating, allowing these features to be generated at little additional effort, according to @Matryoshika.
     
  2. WikidSick

    WikidSick Well-Known Member

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    Yea!!!! It would be awesome to get structures in Farmworld! and I agree this needs to come to reality
     
  3. Bennyboy1695

    Bennyboy1695 Well-Known Member

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    That is what we do already
     
  4. The_Icy_One

    The_Icy_One Procrastinates by doing work

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    @Matryoshika told me it was done using Dim3
     
  5. Bennyboy1695

    Bennyboy1695 Well-Known Member

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    Most of the worlds are done by just renaming a normal overworld that has been generated
     
  6. Matryoshika

    Matryoshika Well-Known Member

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    I said that during the setup (PREgen) for Crundee, the farmworld was made as DIM3 by default.

    Further resets (REgen) are made by creating a new overworld, and moving over the region files to the DIM3 folder
     
    BookerTheGeek gefällt das.
  7. WikidSick

    WikidSick Well-Known Member

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  8. BookerTheGeek

    BookerTheGeek Well-Known Member

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    This is what you get for talking. ;)
     
    profrags und chugga_fan gefällt das.
  9. The_Boo

    The_Boo Active Member

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    If this is true, then why does it meteor compass freak out in the farmworld in infinity 5 instead of lead me to a meteor? Even if they had all been taken, it should still lead me to looted ones it they were generated
     
  10. BookerTheGeek

    BookerTheGeek Well-Known Member

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    • When the world is generated, it is as "overworld". As such, all the mod added items are present
    • The map is then moved to DIM 3, as this is how we set up are farmworld.
    • Due to this, the compass wonks out due to the fact that it will only work in the overworld.
     
    The_Boo gefällt das.
  11. The_Boo

    The_Boo Active Member

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    I see, thank you
     

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