the quickstart kits from hypovolemia KILLs the progression in the pack, please remove it, @caithleen your opinion on this is important, thanks
you're not supposed to be able to get a smeltery setup, bypasses botania progression quests and the like, there's also the AE2 things (which is classed as endgame btw) there's the witchery stuff which is the only one that doesn't bypass progression, sooo
I agree with this. There are no regular /kits on that server, and I dont think there should be any starter kits either.
I guess the kits are not there because they haven't been introduced yet. A lot of donor things are missing yet. (E.g. the additional claim blocks)
This pack is still in alpha so any donators kits or anything mym does to its servers wont be implemented until the pack is properly released
I actually agree with Chugga on this one. Hypovolemia is supposed to give the player a feel as if they're alone, left to their own devices. Starter kits can sorta ruin the experience, making you quickly go through the mod, when its something that should be slow and progressive.
Last I checked, the store will automatically disallow the purchase of kits that have items not in the pack.
some items are in the pack but their recipies are disabled an intended to not be able to get ever for some kits