I've stopped joining of course once I realised it was me. First crash was just before a planned server restart (more than 30 seconds, less than 5 minutes to restart) Last thing I did which was what must have caused the initial crash and set up the conditions for perpetual crash: I had placed a hardened retriever on flux-liquid duct above an existing Liquid XP filled drum (probably only had a bucket in it - maybe a little more) I took a bucket of Liquid XP out of the drum in front of me. I right clicked retriever and put shadow image of bucket in the filter, switched filter to whitelist and might have turned retriever "on" but can't recall that last. close the retriver UI and went to put liquid XP back to the drum. As I typically do, I just spammed (held down) right mouse button to empty bucket. That's when the server crashed. When I joined I got to see the drum in front of me for about 1 second. Enough time for me to "fall" half a block to the ground. I believe it is when I hit the ground that the server crashes. I've since tested in SP and holding right mouse down to empty bucket doesn't cause a problem although it's stupid since the bucket keeps filling and unfilling. Liquid XP can't be placed in my SP world from bucket so I don't think I managed to spill it on the ground. I can't rejoin until I am sure I'll not crash server and I suppose if my player dat has to be deleted I'll cry a little and probably just restart. If it's a world block issue in my little area then sadly I can't recall my position sorry.
Thanks SirWill and yes I rejoined, working fine [DOUBLEPOST=1448774730,1448747823][/DOUBLEPOST]Oh I think I did it again. I don't want to be thought of as doing it on purppose - in fact last time after rejoin I had some helpful advice about not using thermal pipes with MFR machines (news to me). So this time I wasn't. I had the MFR ranchers piping liquid into Extra Utils drums. Form the drum thermal pipe/servo pumping out and into more drums. So I don't think it's necessarily the MFR/thermal interaction. I think it's the thermal + servo of liquids. I will test in SP. I know what I did immediately before the crash.. I had the thermal pipes above my head with some liquid in them. I place a biofuel drum under that pipe. I place a retriever on the pipe aboce the biofule drum. I activated the retriever and crash. If that is repeatable we can log a ticket with the mod author and I'll be sure to just not do that/abandon the hope of my liquid sorting machine. Moo Fluids are OP anyhow haha
What fluids are you pumping? Edit: nvm, actually read the post this time... You sure the biofuel is the only thing that was being sent?
Well Just as promised I tested in SP a little. I could not repeat the crash using my method above. So I moved on to experiment with enderio fluid movement. I was testing this and at the time I was grabbing a few buckets from NEI when I had a crash. I suspect the issue is within thermal dynamics completely. I had hardened retriever connected to hardened fluid pipe, nothing in the filter, blacklist, power on. I had several of these. there was no fluid in those pipes while I was working on the enderio stuff. Code: Description: Exception in server tick loop java.lang.NullPointerException: Exception in server tick loop at cofh.thermaldynamics.duct.attachments.retriever.RetrieverFluid.tick(RetrieverFluid.java:59) at cofh.thermaldynamics.block.TileTDBase.tickPass(TileTDBase.java:621) at cofh.thermaldynamics.duct.fluid.TileFluidDuct.tickPass(TileFluidDuct.java:55) at cofh.thermaldynamics.duct.fluid.FluidGrid.tickGrid(FluidGrid.java:102) at cofh.thermaldynamics.core.WorldGridList.tickEnd(WorldGridList.java:63) at cofh.thermaldynamics.core.TickHandler.tick(TickHandler.java:95) at cpw.mods.fml.common.eventhandler.ASMEventHandler_837_TickHandler_tick_WorldTickEvent.invoke(.dynamic) at cpw.mods.fml.common.eventhandler.ASMEventHandler.invoke(ASMEventHandler.java:54) at cpw.mods.fml.common.eventhandler.EventBus.post(EventBus.java:138) at cpw.mods.fml.common.FMLCommonHandler.onPostWorldTick(FMLCommonHandler.java:255) at net.minecraft.server.MinecraftServer.func_71190_q(MinecraftServer.java:645) at net.minecraft.server.MinecraftServer.func_71217_p(MinecraftServer.java:547) at net.minecraft.server.integrated.IntegratedServer.func_71217_p(IntegratedServer.java:111) at net.minecraft.server.MinecraftServer.run(MinecraftServer.java:427) at net.minecraft.server.MinecraftServer$2.run(MinecraftServer.java:685) [DOUBLEPOST=1448777290][/DOUBLEPOST] Actually due to having some random assortment of fluid cows up above I am only sure the colour of the fluid was near the biofuel colour. I haven't found a way to determine the liquid without placing an empty container under it. So all I was doing was setting up my "network" of pipes with retrievers. My theory being that it would work similar to thaumcraft pipes and the ones with retrievers would suck into them the liquids in the other "buffer" drums. Good theory but I think something breaks and it's not the server IMO due to my being able to crash my SP world (it's corrupt).