Accepted Disable Twilight Forest

Discussion in 'Archive (Suggestion and Feedback)' started by Ash00182, Dec 6, 2015.

  1. Ash00182

    Ash00182 Well-Known Member

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    I know this has been requested before. There is no use for the twilight forest in terms of pack progression, it is merely a Dimension that is a massive drain on server tps and therefore I think it should be disabled.
     
  2. Adrianfish

    Adrianfish Well-Known Member

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    I have noticed that a lot of people use blocks from the twilight for building bases what give them that cool look. And because of that I would rather not see it go.

    But the twilight can make playing impossible since it can drop the tps a lot.

    If some of the major blocks from the twilight could become craft able(ones that people grab while there) I would be all in.
     
  3. Ash00182

    Ash00182 Well-Known Member

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    An alternative solution would be to put the blocks up on the market.[DOUBLEPOST=1449418275][/DOUBLEPOST]Currently Infinity is running around 10 - 14 tps on average, someone going into the twilight forest causes the tps to drop to 5 - 6.
     
  4. Bennyboy1695

    Bennyboy1695 Well-Known Member

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    Instead of putting it on the market, recipes could be made instead ;)
     
  5. Ash00182

    Ash00182 Well-Known Member

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    Or that ;)
     
  6. Adrianfish

    Adrianfish Well-Known Member

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    I personally would rather see a recipe since to spend myms on decoration for your base is kinda a waste of myms in my opinion.
     
  7. tyler489

    tyler489 Well-Known Member

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    make a list and i will write some recipies.
     
  8. Bennyboy1695

    Bennyboy1695 Well-Known Member

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    Heres a recipe list for most of the basic decoration blocks, if any more need/want adding tell me and i'll put them on :)
    Raw here
     
  9. Adrianfish

    Adrianfish Well-Known Member

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    i don't speak coding so some block i mention you prob already have mentioned but here is the list of blocks i think should be added (if they aren't there already)
    pink castle rune brick
    blue castle rune brick
    yellow castle rune brick
    violet castle rune brick
    castle brick
    aurora
     
  10. alfiealfie

    alfiealfie Taste the flames

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    yes, but some things (like marble hives) are almost exclusively available in twilight forest, and knowing the infinity evolved hard mode pack, somewhere for magic or science youll need the twilight forest
     
  11. GoldenPalladium

    GoldenPalladium Honestly, I'm pretty much dead.

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    It's not hard to code shaped recipes.

    First, you input the values, or the variables of the items needed to craft the recipe.
    Template: val material = <itemName>;
    i.e) val stick = <minecraft.stick>;​

    Afterwards, you lay out the recipe.
    Template: recipes.addShaped(<itemName>*amount it creates, [[value 0, 1, 2], [3, 4, 5], [6, 7, 8]]);
    The coordinates each refer to this:
    [​IMG]
    i.e.) recipes.addShaped(<minecraft:door>*3, [[wood, wood, null], [wood, wood, null], [wood, wood, null]]);
    The word "null" indicates a blank space in the crafting grid.
    So yeah. There you go, @Adrianfish
     
  12. chugga_fan

    chugga_fan ME 4M storage cell of knowledge, all the time

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    So basically, the way it adds these recipies is it overrides every other recipie and replaces them with it's own code, which is done the way you showed? not bad, that's actually not that bad, good job minetweaker coder
     
  13. alfiealfie

    alfiealfie Taste the flames

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    however there are some things that are INTENDED to be dungeon rewards that are nice, like steeleaf and the minoshroom axe, along with the fiery blood, naga scaled, lich staves and hydra chops which people like to have to show off their bases, plus fiery blood is used to make this really nice looking metal which can be used to make tinkers tools[DOUBLEPOST=1449451778][/DOUBLEPOST]not to mention trophies
     
  14. GoldenPalladium

    GoldenPalladium Honestly, I'm pretty much dead.

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    I could imagine being able to craft the spawn eggs, or maybe safari nets containing the dungeon bosses. Though you'd need a hell of a lot of space in order to fight some of them.[DOUBLEPOST=1449453174,1449452928][/DOUBLEPOST]Oh yeah. If you guys are wondering why I started at "0" on the crafting grid, it's a habit since most, if not all computer languages start with 0 instead of 1. Fun fact of the day brought to you by Fruity Pebbles™, part of a complete, balanced breakfast.
     
  15. chugga_fan

    chugga_fan ME 4M storage cell of knowledge, all the time

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    Can't safari net the bosses, and there's only one programming language i can name that starts at one, visual basic
     
  16. GoldenPalladium

    GoldenPalladium Honestly, I'm pretty much dead.

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    I know that perms don't allow you to net them, but that doesn't mean they can't be coded into nets through crafting. And yeah, I know about Visual Basic. It's a stupid language, in my opinion, but I know about it.
     
  17. Ash00182

    Ash00182 Well-Known Member

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    I believe it is not a perms issue, but a configuration setting that stops you from having the ability to safari net bosses.
     
  18. Bennyboy1695

    Bennyboy1695 Well-Known Member

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    Most mod makers like witchery hard code it into their mod not to allow their mobs to be safari netted. Not sure if twilight has it hardcoded or if MyM has it disabled via the config
     
  19. Ash00182

    Ash00182 Well-Known Member

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    If it is a config then it would be disabled by default.
     
  20. Zxirl

    Zxirl Well-Known Member

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    I'm fine with it being disabled as long as we have access to every item that could be obtained from the mod via other methods.
     

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