Not Possible Kick to hub

Discussion in 'Archive (Suggestion and Feedback)' started by Rubijox, Jan 1, 2016.

  1. Rubijox

    Rubijox Well-Known Member

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    when a server crashes/restarts, you ,most of the time, get sent to the hub, what i'd like is a option in /shop to choose if you want that to appen or not, since for me all its doing is causing memory leaks, and i dont have much ram as it is
     
  2. Saint_Ceadda

    Saint_Ceadda Well-Known Member

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    The server gives a 10 minute, 5 minute, 2 minute, and 30 second warning before a restart. I suggest you disconnect before you are automatically booted to the lobby, and relog when the server is back up.
     
  3. Rubijox

    Rubijox Well-Known Member

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    yeah but it also happens on crashes thats the main issue
     
  4. Saint_Ceadda

    Saint_Ceadda Well-Known Member

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    On which server are you playing? Most crash very rarely.
     
  5. Rubijox

    Rubijox Well-Known Member

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    civ atm, and thaumic skies
     
  6. chaosblad3

    chaosblad3 Very Well-Known Member

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    This was requested once before, but unfortunately bungeecord (the plugin that makes moving players from one server to another possible) doesn't have a way to selectively say PlayerA gets sent to lobby if a server goes down, while PlayerB gets disconnected instead, so a toggle-able setting between the two isn't possible.
     
  7. Rubijox

    Rubijox Well-Known Member

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    is there a way to stop people from getting sent to the hub from these servers for now though since neither of those servers have a portal yet in the hub
     
  8. chaosblad3

    chaosblad3 Very Well-Known Member

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    The way it works is this, in the bungeecord config we specify a single "fallback server" which in this case is fallback_server: hub (Lobby), then when ANY other server on the network that is tied into bungeecord goes down, all players from that server who didn't disconnect before it went down get dumped over to the fallback server automatically, but again there is no way to specify different actions for different people/servers, if it is connected through bungeecord (which all servers must for security reasons) then it has to have the same fallback as every other server.

    Also while idk what the deal is with Civ, I can tell you now that Thaumic Skies will definitely NOT be getting a portal in lobby, so regardless after been dumped into lobby players will ALWAYS have to disconnect and then reconnect through the multiplayer menu when the server comes back up, otherwise the bug with thaumcraft where new research points can't be gained or new research unlocked will happen as thaumcraft doesn't work if you don't connect directly.
     

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