Civilization-Modpack

Discussion in 'Community Talk' started by Lawmonark, Dec 1, 2015.

  1. Luphadir

    Luphadir Well-Known Member

    Messages:
    175
    Likes Received:
    40
    Local Time:
    3:12 AM
    jah looks like a hosting problem prolly will take a while
     
  2. The_Icy_One

    The_Icy_One Procrastinates by doing work

    Messages:
    1,044
    Likes Received:
    210
    Local Time:
    2:12 AM
    Since Kyrwhycan'tIspellhisname has liked my post, I decided I should probably copy it to here :3

    HeadHunters
     
  3. MaelstromPhoenix

    MaelstromPhoenix Well-Known Member

    Messages:
    441
    Likes Received:
    119
    Local Time:
    3:12 AM
    Mod Suggestion: Open Modular Turrets

    Mod that adds automatic turrets for base defense as well as some cool building blocks and barbed fences.

    Mod Spotlight
     
  4. Lawmonark

    Lawmonark Well-Known Member

    Messages:
    2,558
    Likes Received:
    770
    Local Time:
    3:12 AM
    Didnt this mod cause issues on Horizons?
     
  5. MaelstromPhoenix

    MaelstromPhoenix Well-Known Member

    Messages:
    441
    Likes Received:
    119
    Local Time:
    3:12 AM
  6. Lawmonark

    Lawmonark Well-Known Member

    Messages:
    2,558
    Likes Received:
    770
    Local Time:
    3:12 AM
    I can look into it, but no guarantees
     
  7. mrminesheeps

    mrminesheeps Helper

    Messages:
    973
    Likes Received:
    237
    Local Time:
    6:12 PM
    it's in use on ferret, also a 1.7.10 modpack. and it works fine. worst case scenario is that it might need some tweaking.
     
  8. Ernuke

    Ernuke Well-Known Member

    Messages:
    113
    Likes Received:
    32
    Local Time:
    11:12 PM
    Nvm i did connect xd
     
  9. Luphadir

    Luphadir Well-Known Member

    Messages:
    175
    Likes Received:
    40
    Local Time:
    3:12 AM
    Khrymez,

    we have just setup agricraft and farmingstations just like we did in the test server only now most plants, iron, gold, copper and sorts just grow to 50% then reset to 0% (growth) without completing the 100% and so the farmstatiion doesn't pick up any nuggets.

    can you have a look in this because it worked as a charm on the test server.
    else i need to change everything and go for the autonominous activator setups
     
  10. Lawmonark

    Lawmonark Well-Known Member

    Messages:
    2,558
    Likes Received:
    770
    Local Time:
    3:12 AM
    Weird, nothing changed.... except now its in a claim... maybe?
     
  11. Luphadir

    Luphadir Well-Known Member

    Messages:
    175
    Likes Received:
    40
    Local Time:
    3:12 AM
    could be, but lapis works just not metals
     
  12. Lawmonark

    Lawmonark Well-Known Member

    Messages:
    2,558
    Likes Received:
    770
    Local Time:
    3:12 AM
    this is very strange. Can you test this in single player for me. See if its only server side.
     
  13. Luphadir

    Luphadir Well-Known Member

    Messages:
    175
    Likes Received:
    40
    Local Time:
    3:12 AM
    i can but later on, i am building for MyM's atm can't just abandon my customer ;][DOUBLEPOST=1452375105,1452372171][/DOUBLEPOST]yep same problem in single player,
    if you upgraded EnderIO or AgriCraft you might want to reverse it to an older version that worked in the test server
     
  14. Lawmonark

    Lawmonark Well-Known Member

    Messages:
    2,558
    Likes Received:
    770
    Local Time:
    3:12 AM
    I dont think i changed anything. since the test server. Maybe configs.
    Edit: Nope, none of these mods changed since the test server.
     
  15. Luphadir

    Luphadir Well-Known Member

    Messages:
    175
    Likes Received:
    40
    Local Time:
    3:12 AM
    well something is conflicting and i suppose you have packages of each version you created, guess the hard way to find out is test each version since 25-12-15 and see which package is starting the conflict and maybe you can see what you did ( new mods that could create the conflict)
     
  16. Lawmonark

    Lawmonark Well-Known Member

    Messages:
    2,558
    Likes Received:
    770
    Local Time:
    3:12 AM
    Im staring a new instance, and checking the config files. Give me some time. I will find a fix.[DOUBLEPOST=1452378886,1452376842][/DOUBLEPOST]
    Its working in single player.... except its eating the crop sticks.
    After it breaks the stick... is stops working.[DOUBLEPOST=1452379083][/DOUBLEPOST]Think i found a fix. I will need to add a new mod in the future
     
  17. Luphadir

    Luphadir Well-Known Member

    Messages:
    175
    Likes Received:
    40
    Local Time:
    3:12 AM
    Ender IO doesn't understand cropstick so he deletes the field and places new seeds wo the cropsticks,
    however the seeds do no progress behond 50% then they pop to 0% as if harvested, but there is no harvest (nuggets) because the crops didn't reach 100%

    didn't notice either in the first place till \ghost pointed out there no nuggets are outputted/collected
     
  18. Lawmonark

    Lawmonark Well-Known Member

    Messages:
    2,558
    Likes Received:
    770
    Local Time:
    3:12 AM
    I dont know why it was working on the test server. I have found that i need to add another mod to make it work right.

    Currently i am working on 1.2.7, but i may be a while before i release.
     
  19. Luphadir

    Luphadir Well-Known Member

    Messages:
    175
    Likes Received:
    40
    Local Time:
    3:12 AM
    no worries till then will do it the old fashion way.. by hand =D
     
  20. Lawmonark

    Lawmonark Well-Known Member

    Messages:
    2,558
    Likes Received:
    770
    Local Time:
    3:12 AM

Share This Page