Civilization - allow killing in claims for bountys

Dieses Thema im Forum "Archive (Suggestion and Feedback)" wurde erstellt von johnfg10, 9. Januar 2016.

?

allow killing in claims for bountys

Diese Umfrage wurde geschlossen: 23. Januar 2016
  1. yes

    11 Stimme(n)
    47,8%
  2. no

    10 Stimme(n)
    43,5%
  3. i dont know or care

    2 Stimme(n)
    8,7%
  1. Kazeodori

    Kazeodori Well-Known Member

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    Only if there were no entrances at all. There are ways to get into everywhere :p
     
  2. johnfg10

    johnfg10 Well-Known Member

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    if you hade a gate or such and lived in a bunker type desing u would be safe
     
  3. Kazeodori

    Kazeodori Well-Known Member

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    Every door can be gotten through. It doesn't matter what gate/door you put on, if some one is determined to get in, they can. And no, I'm not going to say how.
     
  4. johnfg10

    johnfg10 Well-Known Member

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    oh ye that :p that need to be fixed
     
  5. Kazeodori

    Kazeodori Well-Known Member

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    I'm not referring to any bug or glitch. All doors or gates can be gotten through buy some one not on the trusted list if the person is determined to get inside. There is no fix for it.

    Edit: And it's not a donator thing.
     
  6. Lawmonark

    Lawmonark Well-Known Member

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    So Grief prevention, but Killing everywhere.
    Explosions still being off...ect.
     
  7. johnfg10

    johnfg10 Well-Known Member

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    ye i like the current rules i would just like to be able to do a bounty in any way i see fit with no boundrys like for example claims[DOUBLEPOST=1452370345][/DOUBLEPOST]what even normal doors ? really why and how?
     
  8. joices

    joices Patron Tier 3

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    The bounty already encourages pvp more, killing in claims is a terrible idea since there are some people who use their claim as a safe haven(me) and some people who just don't want to be pvp but enjoy the modpack as it is(again me).
     
    Kazeodori gefällt das.
  9. johnfg10

    johnfg10 Well-Known Member

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    thats why i say have 2 severs one for people that want a less pvp enviroment and one for people that want more pvp
     
  10. alven4

    alven4 Well-Known Member

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    I think that temporary solution to this could be something like opt in for in claim killing. You would write a command and it will allow other players kill you in your claim. You will get bonus for doing this.

    I think that when killing in claim will be allowed, something like auto-turrets should be added. Those auto-turrets will make it more interesting for bounty hunters. ;)
     
  11. johnfg10

    johnfg10 Well-Known Member

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    there are turrets in pheumaticraft and flans i think whitch means people could defend theres selfs and i agree that is a good idea make it so if u opt in u get 1 ticket per hour of play time or something like that
     
  12. PhantomRTW

    PhantomRTW Retired Staff

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    I vote for a 2nd server that allows ALL PVP/Raiding/griefing unclaimed areas/everything.

    If you dont like that stuff, then don't play on that server.

    If It doesnt work out/no one plays, then just reenable protections and use it as a second node.

    There's no real risk in doing that. If you're gonna get a second node, might as well have fun/experiment with it.
     
  13. BookerTheGeek

    BookerTheGeek Well-Known Member

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    Closing issue due to being resolved / Issue no longer valid

    Hint, go look at the rules. :)
     

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