Done Regarding a Rampant Lack of Spirits

Dieses Thema im Forum "Civilization" wurde erstellt von ferrettomato, 18. Januar 2016.

  1. ferrettomato

    ferrettomato The Last Turducken

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    (Witchery) There are NO spirits in the spirit world. This is apparently due to the high population of the server (and, thus, the high number of loaded chunks). On a server where players are encouraged to kill each other, the fact that I can't make a spectral fetish to protect myself is quite frankly an outrage. Please, for the sanity and safety of witches and warlocks everywhere, open up Witchery's config file and increase their spawn rates.

    Exasperated Yet Toasty Regards,

    - Ferret
     
    profrags gefällt das.
  2. chugga_fan

    chugga_fan ME 4M storage cell of knowledge, all the time

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    easy way to get invincible: step 1: become a werewolf, step 2: get to level 10, step 3: wolfman form 24/7, step 4: tinkers bonus hearts, step 5: if there's botania, regen pendant when neccesary: step 6: ??? step 7: profit!
     
  3. Arcanuo

    Arcanuo Old School Poster

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    Erm, how is this useful towards the issue posted? This is totally unrelated to the issue at hand and unconstructive..
     
    profrags und ferrettomato gefällt das.
  4. tyler489

    tyler489 Well-Known Member

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    Yep
    #chugga'd
     
  5. chugga_fan

    chugga_fan ME 4M storage cell of knowledge, all the time

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    what were you talking about Log_?
     
  6. ferrettomato

    ferrettomato The Last Turducken

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    I wasn't requesting this purely because I want to be invincible. I was requesting this because, as it stands, an entire feature of the mod is borderline unobtainable. Additionally, there are other fetishes besides the Sentinel that I would be very eager to get my hands on.
     
  7. SirWill

    SirWill Founder

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    There is no config for the spawn rate of the spirits
     
  8. Arcanuo

    Arcanuo Old School Poster

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    Darn. Guess that's that.
     
  9. ferrettomato

    ferrettomato The Last Turducken

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    Then what's this option called "SpiritSpawnWeight" for?
    Code:
    # Configuration file
    
    general {
    <snip>
    	D:NewFairestOfThemAllSpawnChance=0.01
    	I:PercentageOfPlayersSleepingForBuff=100
    	I:PotionStartID=32
    	B:Render3dGlintEffect=true
    	B:RenderHuntsmanGlintEffect=true
    	B:RespectOtherDeathChestMods=true
    	B:RestrictPoppetShelvesToVanillaAndSpiritDimensions=true
    	B:RestrictTaglockCollectionForOPs=false
    	B:RestrictTaglockCollectionOnNonPVPServers=false
    	I:RiteOfEclipseCooldownInSecs=0
    	B:ShrinkMirrorWorld=false
    	I:SpiritSpawnWeight=1	<<<<<	<<<<<	<<<<<
    	S:StrawmanSpawnerRules <
    		Zombie
    		Zombie
    		Skeleton
    	 >
    	I:TormentDimensionID=-38
    <snip>
    }
    
    
    
     
  10. SirWill

    SirWill Founder

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    I didn't see that when I looked in the config. I increased that now. Let me know if it helps
     
    BookerTheGeek gefällt das.
  11. ferrettomato

    ferrettomato The Last Turducken

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    Spirits remain elusive. How much did you raise it by?
     
  12. SirWill

    SirWill Founder

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  13. Arcanuo

    Arcanuo Old School Poster

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    Alright, not sure then. Ferret spent ruffly an hour-two hours "asleep" attempting to find Spirits, with no luck. So not sure.
     
  14. BookerTheGeek

    BookerTheGeek Well-Known Member

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    Configs changed. Please open a new ticket if the issue comes back.
     

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