(Witchery) There are NO spirits in the spirit world. This is apparently due to the high population of the server (and, thus, the high number of loaded chunks). On a server where players are encouraged to kill each other, the fact that I can't make a spectral fetish to protect myself is quite frankly an outrage. Please, for the sanity and safety of witches and warlocks everywhere, open up Witchery's config file and increase their spawn rates. Exasperated Yet Toasty Regards, - Ferret
easy way to get invincible: step 1: become a werewolf, step 2: get to level 10, step 3: wolfman form 24/7, step 4: tinkers bonus hearts, step 5: if there's botania, regen pendant when neccesary: step 6: ??? step 7: profit!
Erm, how is this useful towards the issue posted? This is totally unrelated to the issue at hand and unconstructive..
I wasn't requesting this purely because I want to be invincible. I was requesting this because, as it stands, an entire feature of the mod is borderline unobtainable. Additionally, there are other fetishes besides the Sentinel that I would be very eager to get my hands on.
Then what's this option called "SpiritSpawnWeight" for? Code: # Configuration file general { <snip> D:NewFairestOfThemAllSpawnChance=0.01 I:PercentageOfPlayersSleepingForBuff=100 I:PotionStartID=32 B:Render3dGlintEffect=true B:RenderHuntsmanGlintEffect=true B:RespectOtherDeathChestMods=true B:RestrictPoppetShelvesToVanillaAndSpiritDimensions=true B:RestrictTaglockCollectionForOPs=false B:RestrictTaglockCollectionOnNonPVPServers=false I:RiteOfEclipseCooldownInSecs=0 B:ShrinkMirrorWorld=false I:SpiritSpawnWeight=1 <<<<< <<<<< <<<<< S:StrawmanSpawnerRules < Zombie Zombie Skeleton > I:TormentDimensionID=-38 <snip> }
Alright, not sure then. Ferret spent ruffly an hour-two hours "asleep" attempting to find Spirits, with no luck. So not sure.