The infinities are all on the same physical server....and i'm not seeing people having issues on the other infinities. If the datacenter was...
Hrmm checked the logs...nothing indicative of a client or server issue that would be causing the DCs. Players are just "Disconnected", which leads...
did you put in a ticket? Otherwise I can direct a moderator here, since this is a little abnormal, which explains the delay :D
for future reference, please type /ticket near the area that was griefed - this will get you started with putting in a ticket which will include...
Please do not necro old threads! ;)
Please refrain from resurrecting old/dead threads please :D
Patched out Quiverbows block-breaking functionality. Mob damage still works.
What server, and what item?
Alright, I'm testing something right now, which will hopefully stop these silly crashes. Sorry for the delay - we've had a lot of these come in.
Done, and you were able to log in. Seems like the update mucked about with TE/TD, and was causing the crash, as new covers seem to be OK. Marking...
popping over to inf5 to nuke these troublesome covers - sorry for the delay!ugh. of course. thermaldynamics does some bizzare stuff. Worldedit...
CPU - ahhh i see, looked into your thread, its a different crash. i'll pop over to inf 5 and see if i can't destroy those conduit covers
ok, teje you should be at spawn. its possible you'll crash if you head back home, but go ahead and try it - if i see you crash out after you do a...
what world are you in teje? overworld?
ok rashaveran, i'll head over to inf5 and get you situated - tej, what server is this on? Also, rash, are you currently in the farmworld, or the...
rashaveran - sorry for the delay, this is on inf5?
Banned Bluepower Transposer - dupe glitch (will attempt to patch it out, this is an immediate, perhaps temporary fix)
Disabled Project Red's Spreading Moss - Server crash. Updated servers to Infinity 1.11.2
Possibly no need - Did you place those 2 machines, and power them/use them? If you did, You'll have to place them again - but this time break them...
MFR chunk loaders are garbage, and once the new chunkload system is up and running, i foresee them being disabled on AS2 once again. Maybe...
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