Done Bloodmoon?

Dieses Thema im Forum "The Ferret Business" wurde erstellt von Draykan1024, 24. Dezember 2015.

  1. Draykan1024

    Draykan1024 Well-Known Member

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    Is the bloodmoon enabled? I know it's the only way to get a bloodstone.
     
  2. Slind

    Slind Founder

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    whats the mod called that adds it, again?
     
  3. julio1237878

    julio1237878 Game enthusiastic

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    Its the Random things mod slind
     
  4. Slind

    Slind Founder

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    yes it is disabled.
     
  5. Lawmonark

    Lawmonark Well-Known Member

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    Is it disabled by the pack creator or the server?

    If by the server, what was the reason? I ask because i have Bloodmoons enabled on Civilization, but i reduced the spawn to just 2x then normal spawn.
     
  6. Slind

    Slind Founder

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    Disabled by the server. It was disabled due on request due to server strain while it is on. We will see how it goes on civ.
     
  7. Lawmonark

    Lawmonark Well-Known Member

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    If needed i can turn the spawns down to the normal spawn rates.
    We will see... :)
     
  8. Matryoshika

    Matryoshika Well-Known Member

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    On the old hubris server, I set the spawn multiplier to 2x, just as Krhymez has done on Civ as well, as well as setting BloodMoonSpawnSpeed=1, along with B:BloodmoonVanish=true.
    Whilst Bloodmoon mob-spawns are a bit excessive, I noticed that the 10k+ loose items in the world (from mobs dying in sunlight) were the bad guys in the whole drama, which is fixed with the "mobs vanish at dawn" bool.

    After that, we could play on Hubris during blood-moons without loosing too much of the server resources.
     
    Lawmonark gefällt das.
  9. Draykan1024

    Draykan1024 Well-Known Member

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    Bloodmoons are necessary for a few of the items in the pack. Nothing game changing, but it's nice to have them, but only if it isn't a strain on the server.
     
  10. Slind

    Slind Founder

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    Do you mind on doing the same on ferret. It's popularity is over anyways.
     
    profrags und Lawmonark gefällt das.
  11. Matryoshika

    Matryoshika Well-Known Member

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    Done; 5% chance of happening, Spawn-speed set to half, Spawn-limit set to 2x of vanilla & Mobs vanish at dawn.
     
    Lawmonark und Slind gefällt das.
  12. Draykan1024

    Draykan1024 Well-Known Member

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    Thank you very much, I'll let you know if we run into any performance issues or if it doesn't seem to be spawning.
     

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