MyM Communi-Craft modpack

Discussion in 'Community Talk' started by FoxFire_MC, Feb 5, 2016.

?

Should a modpack be made to raplace vanilla plus?

Poll closed Feb 8, 2016.
  1. Yes

    73.1%
  2. No

    26.9%
  1. SirStudMuffin

    SirStudMuffin Well-Known Member

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    If there HQM ill be going there next
     
  2. FoxFire_MC

    FoxFire_MC The Walking Mineapedia

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    No problem :)[DOUBLEPOST=1454857984,1454843539][/DOUBLEPOST]Another thing is that we need people to suggest a name for the pack.
     
  3. SirStudMuffin

    SirStudMuffin Well-Known Member

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    First we would need to know the theme aka Skyblock or Regrowth style
    Then we would need to know the mods
    and then finally understand where you would want to take it as a pack
     
  4. profrags

    profrags Well-Known Member

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    You should add CoffeeCraft! This way I can play 2x as longer every day :p (joke)
     
  5. zacattacksellers

    zacattacksellers Well-Known Member

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  6. FoxFire_MC

    FoxFire_MC The Walking Mineapedia

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    The world is neither sky block or regrowth style but is just a normal world. As for where I am going, it's just a normal right pack more focused on the players / community with some quests thrown in.
     
  7. SirStudMuffin

    SirStudMuffin Well-Known Member

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    so sort of an exploration style HQM
     
  8. terrorfreeze

    terrorfreeze Well-Known Member

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    bandicam 2016-02-08 05-47-36-966. bandicam 2016-02-08 05-46-51-832. [DOUBLEPOST=1454932742][/DOUBLEPOST]these are the mods i put in what i need help finishing is the hqm and npc mods its story/quest progressiv not a black hole of tech
     
    Last edited: Feb 8, 2016
  9. Ernuke

    Ernuke Well-Known Member

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    As a suggestion, dont put Archimides ships That mod is one bugged mod. If you dont set up the ship correctly you can tear up a layer of the world. On top of that, there's the usual glitching and suffocating into a wall for no reason.
     
  10. FoxFire_MC

    FoxFire_MC The Walking Mineapedia

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    @terrorfreeze what do you need help with? Do you not know how to set up quests? And what do you need done with custom npcs?

    @Ernuke who are you talking to, me or terrorfreeze?
     
  11. SirStudMuffin

    SirStudMuffin Well-Known Member

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    Looks fun, if need me to test it just pop me a message
     
  12. terrorfreeze

    terrorfreeze Well-Known Member

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    i know how to set up both mods but dont feel i have enough quests in the pack for server play[DOUBLEPOST=1454977647][/DOUBLEPOST]i can send or upload a copy of the pack if needed
     
  13. SirStudMuffin

    SirStudMuffin Well-Known Member

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    Yeah whenever ill get to it eventually, looking into doing everything i can
     
  14. FoxFire_MC

    FoxFire_MC The Walking Mineapedia

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    @terrorfreeze But when it is finished what are you planning to do with it?[DOUBLEPOST=1454983401,1454982348][/DOUBLEPOST]The results are in and the poll is closed. The results are 19 yes and 7 no. I have noticed that those that have voted against it have not actually been playing on the pack/server. If we are going to create the pack then we are going to need some more ideas. Those of you that have the curse launcher please create a new instance and test those mods together to check for bugs and compat issues. Meanwhile I will be going through the permissions needed for the mods.

    One thing I would like to clarify is that this pack will NOT be centered around HQM, it is merely in the pack for those that enjoy questing and getting rewards aswell as a way for players new to some mods to have a "tutorial" on how to do some of the "stuff and things". Another thing is that alot of the OP items will have the recipes disabled, and the only way to get them is through quests such as the recipe for the Extra Utilities wings. The quest to get them would be something like having to defeat the wither ten times. Those items/blocks that have their recipes disabled wont always be out of the game but will simply be gotten through quests,now some others WILL be completely gone. I hope I have cleared some things up as to the goal for the pack.
    Thanks for your time -FoxFire_MC
     
  15. subzerofox

    subzerofox New Member

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    I'd be happy to come up with a quick instance on the curse pack. I've been working on my own vanilla+ style pack, calling it vanilla evolved. Hoping to keep it a very light pack, while still giving more options for creativity and minor automation. I'll post a link to the instance here when i've got more work done. I'll probably use Enchirodon for quick tutorial style reading, and will expand it to hqm style when i have a more solid mod list.
     
  16. Saint_Ceadda

    Saint_Ceadda Well-Known Member

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    You two should work together to create one then.
     
  17. SirStudMuffin

    SirStudMuffin Well-Known Member

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    I see so for HQm your going the Bee Happy route of like a tutorial on how things work?
     
  18. FoxFire_MC

    FoxFire_MC The Walking Mineapedia

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    No the tutorial will be how the pack works and then some other little side tutorials for those abstract mods that can be confusing.
     
  19. SirStudMuffin

    SirStudMuffin Well-Known Member

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    that was the whole point of Bee happy to teach people Bees
     
  20. FoxFire_MC

    FoxFire_MC The Walking Mineapedia

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    In a sense yes but that isn't the main reason,the main reason for it is the quests and the "crafting mechanic" for the pack.
    Also we still need a name.
     

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