FTB Beyond

Dieses Thema im Forum "Suggestions and Feedback" wurde erstellt von Hatsune_Mike, 14. April 2017.

  1. Hatsune_Mike

    Hatsune_Mike New Member

    Beiträge:
    5
    Zustimmungen:
    2
    Ortszeit:
    07:12
    As anyone would know after a few hours of looking for a location to base would know, THERE'S NO ROOM! You can't go 2 minutes without finding somebody's base. I have even seen people build on the border, on bodies of water, and in the sky because there is no room! We really need a border expansion cuz we're too packed like a United Airlines flight.
     
    SanndyTheManndy und ProperChilli gefällt das.
  2. Datsaltysnek

    Datsaltysnek lover of NCIS

    Beiträge:
    407
    Zustimmungen:
    51
    Ortszeit:
    06:12
    ehhh bad joke but there is plenty room near my place (its over the ocean but i can build you a platflorrm and give you some stuff if ya accecpt the offer)
     
  3. Hatsune_Mike

    Hatsune_Mike New Member

    Beiträge:
    5
    Zustimmungen:
    2
    Ortszeit:
    07:12
    Thats what I mean lol its so crowded people have started building over oceans and lakes. thanks for the offer but I like being land bound :)
     
  4. Datsaltysnek

    Datsaltysnek lover of NCIS

    Beiträge:
    407
    Zustimmungen:
    51
    Ortszeit:
    06:12
    yeah i see what you mean thu i think some people have even started building in the void world
     
  5. mrminesheeps

    mrminesheeps Helper

    Beiträge:
    975
    Zustimmungen:
    237
    Ortszeit:
    04:12
    well... you could do what i did back on civilization and build an underwater dome house :p it actually looks really cool if built right and with certain chisel blocks.
     
  6. Rekalty

    Rekalty Well-Known Member

    Beiträge:
    102
    Zustimmungen:
    34
    Ortszeit:
    13:12
    We don't need a larger overworld, we need a farmworld. People are stripmining overworld, the deserts are already gone, now they're going for beaches...
     
  7. mrminesheeps

    mrminesheeps Helper

    Beiträge:
    975
    Zustimmungen:
    237
    Ortszeit:
    04:12
    AND NOBODY KNOWS THAT COBBLE IN A PULVERIZER MAKES SAND...[DOUBLEPOST=1492208878][/DOUBLEPOST]I used all caps because when i was starting off i found multiple beach locations that would've been amazing to build on but they were ugly af because all the sand was gone .-. and a desert oasis! that would've been nice... oh wait, no sand.[DOUBLEPOST=1492208937][/DOUBLEPOST]I was fortunate enough to stumble across my un-modified lake/river area, which i intend to claim as much of as possible to prevent grief and making my nice base look somewhat ugly.
     
  8. The_Icy_One

    The_Icy_One Procrastinates by doing work

    Beiträge:
    1.044
    Zustimmungen:
    210
    Ortszeit:
    12:12
    They are also unaware of Ben85's sand generator.
     
  9. ProperChilli

    ProperChilli Retired Staff

    Beiträge:
    601
    Zustimmungen:
    299
    Ortszeit:
    12:12
    Hello, we have expanded the world border as you can see from this post by one of our Administrators.

    You can find the link to the Beyond Changelog Here

    Kind Regards
    Owen
     
  10. Wait what, people like sandy beaches? *Looks guiltily at overflowing sand barrel*
     
  11. DrummerBoyNo

    DrummerBoyNo Well-Known Member

    Beiträge:
    61
    Zustimmungen:
    6
    Ortszeit:
    06:12
    maybe a second nodes is what is needed
     
  12. ProperChilli

    ProperChilli Retired Staff

    Beiträge:
    601
    Zustimmungen:
    299
    Ortszeit:
    12:12
    You can also post Here in the suggestions page, as everyone will be able to see it, and not just the staff i will bring this up on

    -O[DOUBLEPOST=1492272325,1492271444][/DOUBLEPOST]There will be another Node opening for Beyond when Expert Mode is introduced, but im not sure about another Normal mode, feel free to suggest it as us staff are talking about this as we speak

    -O
     
  13. Datsaltysnek

    Datsaltysnek lover of NCIS

    Beiträge:
    407
    Zustimmungen:
    51
    Ortszeit:
    06:12
    yeah dont count it being in 1.10
    apparently its gonna be in 1.11 for some ungodly reason
     
  14. Aidoneus

    Aidoneus Director Booster

    Beiträge:
    4.447
    Zustimmungen:
    1.943
    Ortszeit:
    05:12
  15. Matryoshika

    Matryoshika Well-Known Member

    Beiträge:
    1.193
    Zustimmungen:
    606
    Ortszeit:
    13:12
    For those that think it's not enough, doubling radius = ~4x the area, cause maths :p
    π* = A.
    Previous radius [r] = ~1700, but let's remove the trailing zeros because of the arbitrarily large area we would get.
    π*17² => π*289 = 907.9202....
    With new radius [r] = 3600 (but once again, remove trailing zeros (Yes, I know 17*2 != 36, ergo the decimals in the end result))
    π*36² => π*1296 = 4071.5040...
    Old map percentage compared to now:
    907.9202 / 4071.5040 = 0.2229 = 22.29%
    Overall, the map has been increased by 4.4836 times, compared to before :D
     
    Datsaltysnek gefällt das.
  16. Uh, ain't the world border square?
     
  17. mrminesheeps

    mrminesheeps Helper

    Beiträge:
    975
    Zustimmungen:
    237
    Ortszeit:
    04:12
    don't question the maths. maths are beautiful. (I freaking hate math but just go with it)
     
  18. Matryoshika

    Matryoshika Well-Known Member

    Beiträge:
    1.193
    Zustimmungen:
    606
    Ortszeit:
    13:12
    Oh yeah, forgot that 1.10 uses square borders
    Though the result is still the same.
    prior: 1700 radius = 3400 diameter.
    H*L=A
    With a square, H=L.
    34*34=1,156
    Now: 3600 radius = 7200 diameter.
    72*72=5,184

    Old map percentage: 1,156/5,184 => 0.2229 = 22.29% (You recognizing this number yet?)
    Overall, the map has still been increased by ~4.48 times
     
  19. ViesSPR

    ViesSPR Well-Known Member

    Beiträge:
    37
    Zustimmungen:
    21
    Ortszeit:
    14:12
    You can live with me and build near me, i got a pretty good unclaimed land.
     

Diese Seite empfehlen