Done Fairly frequent crashes, every hour to two hours.

Dieses Thema im Forum "Agrarian Skies 2" wurde erstellt von dayglo123, 25. August 2017.

  1. dayglo123

    dayglo123 Member

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    Always has the code: mine your mind process ended with code -805,306,369
    18:39:46] [NEI Item Filtering/INFO] [Sanguimancy]: No mod found for this item
    [18:39:52] [Client thread/INFO] [inventorytweaks]: net.minecraft.client.gui.inventory.GuiChest
    [18:39:52] [Client thread/INFO] [inventorytweaks]: net.minecraft.inventory.ContainerChest
    [18:39:53] [NEI Item Filtering/INFO] [Sanguimancy]: No mod found for this item
    [18:39:59] [Client thread/INFO] [inventorytweaks]: Handling crafting slots.
    [18:39:59] [Client thread/INFO] [inventorytweaks]: Merging stacks.
    [18:39:59] [Client thread/INFO] [inventorytweaks]: Applying rules.
    [18:39:59] [Client thread/INFO] [inventorytweaks]: Locking stacks.
    [18:39:59] [Client thread/INFO] [inventorytweaks]: Default sorting.
    [18:39:59] [Client thread/INFO] [inventorytweaks]: Sorting done in 942367ns
    [18:40:10] [Client thread/INFO] [inventorytweaks]: net.minecraft.client.gui.inventory.GuiChest
    [18:40:10] [Client thread/INFO] [inventorytweaks]: net.minecraft.inventory.ContainerChest
    [18:40:11] [NEI Item Filtering/INFO] [Sanguimancy]: No mod found for this item
    [18:40:11] [Client thread/INFO] [TabbyChat]: [CHAT] thomygon fell out of the world
    [18:40:12] [Client thread/INFO] [TabbyChat]: [CHAT] [Info] Follow us on MineYourMind (@_MineYourMind_) | Twitter
    [18:40:14] [Client thread/INFO] [inventorytweaks]: Handling crafting slots.
    [18:40:14] [Client thread/INFO] [inventorytweaks]: Merging stacks.
    [18:40:14] [Client thread/INFO] [inventorytweaks]: Applying rules.
    [18:40:14] [Client thread/INFO] [inventorytweaks]: Locking stacks.
    [18:40:14] [Client thread/INFO] [inventorytweaks]: Default sorting.
    [18:40:14] [Client thread/INFO] [inventorytweaks]: Sorting done in 659401ns
    [18:40:17] [Client thread/INFO] [inventorytweaks]: Handling crafting slots.
    [18:40:17] [Client thread/INFO] [inventorytweaks]: Merging stacks.
    [18:40:17] [Client thread/INFO] [inventorytweaks]: Applying rules.
    [18:40:17] [Client thread/INFO] [inventorytweaks]: Locking stacks.
    [18:40:17] [Client thread/INFO] [inventorytweaks]: Default sorting.
    [18:40:17] [Client thread/INFO] [inventorytweaks]: Sorting done in 585595ns
    [18:40:21] [Client thread/INFO] [TabbyChat]: [CHAT] [+] pocket_cubkitty joined for the first time!
    [18:40:25] [Client thread/INFO] [TabbyChat]: [CHAT] Demon Huntress-MBKiller5000: welcome
    Process ended with code: -805,306,369
    Uploading 583,734 bytes...
    Upload failed: Read timed out
     
  2. wyndman

    wyndman Well-Known Member

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    That's a console log, so if you are crashing a crash-report is infinitely more helpful. Just copy it to pastebin and provide a link.
     
  3. dayglo123

    dayglo123 Member

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  4. wyndman

    wyndman Well-Known Member

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    Looks like it is having issues rendering a MFR block, but that crash-report is also a month old too :). Normally in a case like that I'd say try deleting the pack and reinstalling it to replace the broken texture.
     
  5. dayglo123

    dayglo123 Member

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    I'll try that, thanks!
     
  6. Tipsied

    Tipsied Well-Known Member

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    Hey dayglo123,
    Let us know if it worked!
    -Tipsied
     
  7. dayglo123

    dayglo123 Member

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    Crashed again today.... Didn't work. I Hard forced updated it. Also, nothing new shows up in the crash-report folder whenever I crash, but it always has that code: -805,306,369
     
  8. Aidoneus

    Aidoneus Director Booster

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    When is the last time you updated your modpack? Can you force-update the pack?
     
  9. wyndman

    wyndman Well-Known Member

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    He updated it yesterday :)
     
  10. Aidoneus

    Aidoneus Director Booster

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    Anyway we can get your full client log?
     
  11. The_Icy_One

    The_Icy_One Procrastinates by doing work

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    The relevant erroring code for the crash-report posted is here, but I can't see how this could cause a crash during gameplay as to my knowledge the TextureStitchEvent should only be fired between the preInitialization and postInitialization phases of launching, or when the client switches between resource packs. Unless some other mod is calling a new TextureStitchEvent during play for some reason, it seems unlikely that this report is caused by the issue in question.
     

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